The following settings on the Sample editor toolbar also influence the marker
detection features:
Option
Loop Transition
Threshold
Loop Score
Using Edit Mode
Edit mode is useful to fine-tune and adjust a loop. The waveform is updated to reflect
the result of your loop settings.
• To activate edit mode, activate the Edit Loop icon ("e") on the Sample editor
toolbar.
• To select which loop (sustain or release) you want to see and adjust in edit mode,
click the "Sustain/Release Loop" icon (S/R) on the toolbar.
When the icon is green, you are editing the sustain loop. For the release loop, the
icon is red.
To better see how loop start and end are correlating, a part of the waveform is
displayed in blue on top of the loop. This part is taken from an area around the loop
start (+/- the loop length) and then shifted to the loop end. The better both waveforms
correspond, the smoother the loop will sound.
Description
This option allows you to search for rather short loops
(t = transition) or longer loops (T = Timbre).
It can be useful to search for longer loops if the sample contains
longer sound progressions or beats that need to be included.
That way you can prevent the resulting loop from becoming static.
When set to Timbre, HALion also suggests loop marker positions
that might not be optimal regarding the local transition, but best
reflect the tonal progression of the sound. In this case, you can
use the crossfade function to smooth out the loop.
HALion internally detects a large number of possible loop marker
positions that are more or less well suited for the loop. These
positions are ranked internally according to quality. The Threshold
control allows you to specify the ranking level a marker must have
so that it can be used. With the highest setting, only few suitable
positions are suggested.
Each detected loop marker is evaluated and attributed a rating, or
score, that provides additional information about how well loop
start and end match.
Note that this value is only updated when using the loop find
functions.
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Editing Samples in the Sample Editor
Creating Loops