<string: OSC UID>
<string: label>
<uint32: up time duration (ms)>
<uint32: up time delay (ms)>
<uint32: down time duration (ms)>
<uint32: down time delay (ms)>
<uint32: focus time duration (ms)>
<uint32: focus time delay (ms)>
<uint32: color time duration (ms)>
<uint32: color time delay (ms)>
<uint32: beam time duration (ms)>
<uint32: beam time delay (ms)>
<bool: preheat>
<OSC Number: curve>
<uint32: rate>
<string: mark>
<string: block>
<string: assert>
<OSC Number: link> ou <string: link> (string si le link est sur une Cue list séparée)
<uint32: follow time (ms)>
<uint32: hang time (ms)> (wait time)
<bool: all fade>
<uint32: loop>
<bool: solo>
<string: timecode>
<uint32: part count> (n'inclue pas la cue initiale, donc zero pour les cues sans parts)
<notes>
<scene (text)>
<bool: scene end>
<cue part index> (-1 si l'élément ne fait pas partie d'une cue, l'index en cas contraire)
Exemple :
/eos/out/get/cue/1/1/0/list/0/27 = 0, "00000000-0000-0000-0000-000000000000",
"My Cue One Label", 0, 0, 0, 0, 0, 0, 6000, 0, 0, 0, True, 901, 90, "", "B", "A", 3, 0,
0, True, 1, False, "00:00:00:02", 0
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