Crivit 338489 2001 Notice D'utilisation page 31

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  • FRANÇAIS, page 34
Sequence: First, the double-20 segment, then the
outer ring, single segment 20, triple-20, inner
ring single segment 20, bull, bulls-eye, inner
ring single-3-segment, triple 3, outer ring, sin-
gle-3-segment, double-3-segment. The segments
which must be hit, are displayed.
G21 BASEBALL
With this game, you play nine rounds (innings).
Every player throws three darts per inning.
Single segment = one station
Double segment = two stations
Triple segment = three stations
Bull and/or bulls-eye segment, "home run" (can
only be attempted with the third throw)
Your aim is to accomplish as many "runs" per
round as possible. The displays shows the rele-
vant stations.
G22 STEEPLECHASE
This game is like an obstacle course, starting in
segment 20, all the way around the electronic
dartboard once, in a clock-wise direction. The
end is in segment 5, and then you still need to hit
the bull, or the bulls-eye.
During the obstacle course, you may only hit the
inner single elements, those that are positioned
between the bull or bulls-eye an the triple ring.
The segments triple 13, triple 17, triple 8 and
triple 5 are obstacles which you must also hit.
G23 ELIMINATION
In this game, you must best the score of your
opponent, who's turn was just before yours, in
three throws.
If you don't succeed, you lose a life.
Choose the number of lives via the <SELECT>
button:
OP1: 3 Lives
OP2: 4 Lives
OP3: 5 Lives
G24 HORSESHOES
In this game, only hits in the 20 and 3 segments
count. Double and triple segments in these
segments also count.
Choose the number of points via the <SELECT>
button:
OP1: 15 Points
OP2: 16 Points
OP3: 17 Points
OP4: 18 Points
OP5: 19 Points up till OP10: 25 Points
G25 BATTLEGROUND
In this game, you take over the upper half of
the electronic dart game, and you must hit the
bottom half with your three throws. Your oppo-
nent must take over the bottom half, and must
hit the upper half. Who takes over which half, is
decided before the game.
Choose the various options via the <SELECT>
button:
Battleground Double
Only double segments count.
Battleground Triple
Only triple segments count.
Battleground General
Play this game like the standard Battleground
game, but you need to strike the bull and/or the
bulls-eye to finish off.
Upper half: Segments: 11, 14, 9, 12, 5, 20, 1,
18, 4, 13.
Lower half: Segments: 6, 10, 15, 2, 17, 3, 19, 7,
16, 8.
G26 ADVANCED BATTLEGROUND
This game is played like the standard Battle-
ground game. However, double and triple
segments are taboo, and may not be hit. If you
hit any taboo segments, you lose a life.
G27 PAINTBALL
This game is similar to the Battleground game.
Hit the bulls-eye twice,
you capture the enemy's flag. The aim is to
destroy the enemy's segments, or to capture the
enemy's flag.
Choose the various options via the <SELECT>
button:
Paintball Double
Here, only double segments count, and the bulls-
eye must be hit three times.
Paintball Triple
Here, only the triple segments count, and the
bully-eye must be hit three times.
GB/IE
33

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