The "Loco" Menu - Roco multiMAUS Manuel

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The multiMAUS uses the "LOCO" menu to manage all data which is required for the locomotive library and for
identification of a locomotive. You can also use this menu to set the multiMAUS to library or address mode.
1.1.
"NEW"
You can use this menu item to enter a new locomotive in the library. The sequence is principally as described
and displayed in the first section on page 37.
In the first step you enter the locomotive name and have 5 digits available to do so. The first display screen
shows a flashing cursor. You can now use the "function keys" to enter the locomotive name (letters and /
or numbers) in the same way as you use the keypad of a mobile phone. Once you have entered a letter / a
number, wait a moment until the cursor jumps to the next digit.
Press "0" once to enter a space. To make corrections use the left arrow key.
To confirm, press the "Light / OK" key.
In the next screen you enter the locomotive address using the function keys. The flashing "3" can be overwrit-
ten. Press the shift together with one of the arrow keys to search for and select the locomotive address.
To confirm, press the "Light / OK" key.
You select the � speed steps in the next screen using the arrow keys (3 options).
Press the "Light / OK" key to confirm the input and complete programming. The multiMAUS exits menu
mode and returns directly to locomotive mode.
1.2.
"EDIT"
You change the data for a locomotive in the library using this menu item.
If, for example, only the locomotive address is changed but the name and speed steps remain unchanged, you
can skip these items without editing them by pressing the "Light / OK" key. The first screen shows the locomo-
tive last used in locomotive mode. You select the locomotive for which you wish to make changes, using the
arrow keys.
To confirm, press the "Light / OK" key.
You now have the option of changing the locomotive name. The cursor flashes in the last place. You use the
left arrow key to delete letters / numbers and can re-enter them using the "function keys".
To confirm, press the "Light / OK" key.
You can correct the locomotive address as previously described.
To confirm, press the "Light / OK" key.
You correct the speed steps using the "arrow keys".
To confirm, press the "Light / OK" key. You return to the start level "EDIT".
A change to the locomotive address in the library has no effect on the address stored in the locomotive
decoder. It can be changed using "CV1". See the chapter "Quick programming" on page 42 and "Changing
CVs" on page 49.

1. The "Loco" Menu

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