Cricket Scoring Display: This dartboard utilizes a dedicated scoreboard that
keeps track of each player's segment status when playing Cricket. The exclu-
sive Tournament Cricket Scoring display on this dartboard utilizes traditional X
and O style characters to track 'marks'. When Cricket is selected, the lights on
the Cricket scoreboard are not lit – they will illuminate as 'marks' are scored.
There are 3 separate lights within each number (15 through 20 and bullseye).
During play, one of the status lights will turn on as a segment is hit. If a double
or triple of an active number is hit, 2 or 3 lights will turn on respectively.
GAME 3: SCRAM (For 2 players only)
This game is a variation of Cricket. The game consists of two rounds. The play-
ers have a different objective in each round. In round 1, player 1 tries to "close"
(score 3 hits in each segment - 15 to 20 and bullseye). During this time, player
2 attempts to rack up as many points in the segments that the other player has
not yet closed. Once player 1 has closed all segments, round 1 is complete. In
round 2, each player's roles are reversed. Now, player 2 tries to close all the
segments while player 1 goes for points. The game is over when round 2 is
complete (player 2 closes all segments). The player with the highest point total
is the winner.
GAME 4: CUT-THROAT CRICKET
Same basic rules as standard Cricket except once scoring begins, points are
added to your opponent(s) total. The object of this game is to end up with the
fewest points. This variation of Cricket offers a different psychology to the play-
ers. Rather than adding to your own score and helping your own cause as in
opponent(s), digging him in a deeper hole. Competitive players will love this
variation!
GAME 5: ENGLISH CRICKET (For 2 players only)
This game is another variation of Cricket that requires precision dart throwing.
The game consists of two rounds. The players have a different objective in
the objective of needing 9 to complete round 1. Double bull (red center) counts
as 2 scores. Any throw that does not hit bullseye is credited to player 1's point
total. For example, if player 2 throws a 20, a single bullseye, and a 7 during his/
her turn, player 2 will have one bullseye subtracted from the 9 needed, and 27
points will be credited to player 1's point total. Player 2 must exhibit accurate
bullseye dart throwing!
GB
8