Only after a player has made his points
segment, can he become the "killer". Once
a player who has become a "killer" hits
the points segment of another player, that
player then loses a life. Should a player
who has the status of "killer" hit his own
points sector, he forfeits his "killer" status
and he loses a life point. To return to be
a "killer" the player must hit his original
points segment again. The winner is the last
player with life points.
The killer status is displayed as "I - ".
G17 Killer-Double
(203, 205, 207, 209, 211, 213,
215, 217, 219, 221)
Option: 203, 205, 207, 209, 211, 213,
215, 217, 219, 221 represents the number
of lives a player. Each player starts with
the set number of lives available. Once
the game starts, the display shows "SEL"
(Select). The players can now play as in
the game "killer" and select their respective
points segment. Only after a player has
hit his points segment in the double ring
can he become the "killer". Once a player
who has become a "killer" hits the points
segment of another player, that player then
loses a life. Should a player who has the
status of "killer" hit his own points sector,
then he forfeits his "killer" status and he
loses a life point. To return to be a "killer"
the player must hit the double zone of his
original points segment. The winner is the
last player with life points.
The killer status is displayed as "I - ".
G18 Killer-Triple
(303, 305, 307, 309, 311, 313,
315, 317, 319, 321)
Option: 303, 305, 307, 309, 311, 313,
315, 317, 319, 321 represents the number
of lives a player. Each player starts with
the set number of lives available. Once
the game starts, the display shows "SEL"
(Select). The players can now play as in
the game "killer" and select their respective
points segment.
Only after a player has made his points
segment in the triple ring, can he become
the "killer". Once a player who has be-
come a "killer" hits the points segment of
another player, that player then loses a life.
Should a player who has the status of "kil-
ler" hit his own points sector, he forfeits his
"killer" status and he loses a life point. To
return to be a "killer" the player must hit the
triple zone of his original points segment.
The winner is the last player with life points.
The killer status is displayed as "I - ".
G19 All five
(51, 61, 71, 81, 91)
The aim of the game is to reduce in each
round the pre-set result of 51, 61, 71, 81
or 91. In order to achieve a result, the total
points for each round must be divisible
by 5. For example, if a player scored 20
points in a round, the result is 4 (20 ÷ 5 =
4). The results for each round that are not
divisible by 5 are not counted. If any of the
3 darts miss, this dart is not counted. First
player to reach or exceed the pre-selected
number of points is the winner.
GB/IE
17