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BULL'S Dartforce Instructions D'utilisation page 26

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  • FRANÇAIS, page 89
BULL'S Dartforce
26/162
Winning - The side closing all the numbers first and
accumulating the highest point total is the winner. If a player
"closes" all numbers first but is behind in points, he/she must
continue to score on the "open" numbers. If the player does
not make up the point deficit before the opposing player(s)
"closes" all the numbers, the opposing side wins. Play
continues until all segments are closed.
GAME 2-1: NO-SCORE CRICKET
(Press SELECT button when Cricket is displayed) Same rules as standard Cricket except there
is no point scoring. The object of this version is to be the first to simply "close" all the
appropriate numbers (15 through 20 and the bullseye). Note: LCD models have cricket and no-
score cricket as separate games, but LED models have these games as 1 game.
Cricket Scoring Display: This dartboard utilizes a dedicated scoreboard that keeps track of
each player's segment status when playing Cricket. The exclusive Tournament Cricket Scoring
display on this dartboard utilizes traditional X and O style characters to track 'marks'. When
Cricket is selected, the lights on the Cricket scoreboard are not lit – they will illuminate as
'marks' are scored. There are 3 separate lights within each number (15 through 20 and
bullseye). During play, one of the status lights will turn on as a segment is hit. If a double or
triple of an active number is hit, 2 or 3 lights will turn on respectively.
GAME 3: SCRAM (For 2 players only)
This game is a variation of Cricket. The game consists of two rounds. The players have a
different objective in each round. In round 1, player 1 tries to "close" (score 3 hits in each
segment - 15 to 20 and bullseye). During this time, player 2 attempts to rack up as many points
in the segments that the other player has not yet closed. Once player 1 has closed all segments,
round 1 is complete. In round 2, each player's roles are reversed. Now, player 2 tries to close
all the segments while player 1 goes for points. The game is over when round 2 is complete
(player 2 closes all segments). The player with the highest point total is the winner.
GAME 4: CUT-THROAT CRICKET
Same basic rules as standard Cricket except once scoring begins, points are added to your
opponent(s) total. The object of this game is to end up with the fewest points. This variation of
Cricket offers a different psychology to the players. Rather than adding to your own score and
helping your own cause as in standard Cricket, Cut-Throat offers the benefit of racking up
points for your opponent(s), digging him in a deeper hole. Competitive players will love this
variation!
GAME 5: ENGLISH CRICKET (For 2 players only)
This game is another variation of Cricket that requires precision dart throwing. The game
consists of two rounds. The players have a different objective in each round. During the first
round, player 2 attempts to throw bullseye – with the objective of needing 9 to complete round
1. Double bull (red center) counts as 2 scores. Any throw that does not hit bullseye is credited
to player 1's point total. For example, if player 2 throws a 20, a single bullseye, and a 7 during
his/her turn, player 2 will have one bullseye subtracted from the 9 needed, and 27 points will
be credited to player 1's point total. Player 2 must exhibit accurate bullseye dart throwing!

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