Steinberg GROOVE AGENT 3 Mode D'emploi page 36

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The Complexity slider
This tool is also very important, since it makes the drumming built into
Groove Agent come alive. Getting acquainted with this slider
shouldn't be too problematic, since its behavior is very predictable.
If you move this slider to the left, you'll reach the simpler levels of com-
plexity. As a matter of fact, the first levels – named A, B, C, D, and E –
are usually not even complete patterns. Something is missing here, be
it a kick drum or a few beats. The reason we gave you these levels is
because we think you might find them suitable for song intros or when
producing very sparse music. Maybe only the first verse of your song
needs this gentle touch?
By moving the slider to the right, you move into the more active terri-
tory. Here you'll find variations 1-20 of the chosen style and the fur-
ther you move to the right, the busier it gets. Some may even regard
the rightmost levels to be totally unlistenable, but that's intentional.
This drummer gets a bit wild sometimes!
For convenience and predictability, level changes occur only at bar
lines. This means that if you want to change from level 8 to 11 and
move the slider on the second beat of a bar, you'll have to wait until
the next bar to hear the new level. This behavior gives you time to trig-
ger fills (and click other buttons if you need to) a bit in advance.
If you really want to change levels instantly, you should get acquainted
with the memory section. There you can jump between ANY combina-
tions of panel settings in a split second.
Complexity levels 1-15 are generally regarded as normal or most useful.
Groove Agent 3
English
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