3M DX70 Guide D'utilisation page 14

Vidéoprojecteur numérique
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Replacing the Lamp Cartridge
Important Notes:
1. The projector uses a high-pressure mercury glass lamp. The lamp can
break with a loud bang, or turn out, if jolted or scratched, handled while
hot, or worn over time. Note that each lamp has a different lifetime, and
some may burst or burn out soon after you start using them.
2. To avoid premature lamp failure, do not change the mounting position
of the projector (desktop ceiling mount or ceiling desktop mount) and
continue to use the same lamp.
3. To avoid reduced lamp life, do not touch projection lamp with bare
fingers.
4. For maximum lamp life, do not strike or drop, improperly handle, or
scratch the lamp glass. Also, do not install an old or used lamp.
5. When the life of the lamp is exceeded, the STATUS indicator lights a
steady red and the message [Replace the Lamp Cartridge] is displayed
on the screen. When this occurs, it is time to replace the lamp cartridge.
Please make the replacement following the procedure below.
6. If the projector is used another 100 hours after the lamp's service life is
reached, the power is set to the standby mode and no longer turns on.
Contact a store that sells the DX70 for a replacement lamp. Indicate you
need a LKDX70 replacement lamp for the DX70.
14
3M
Digital Projector DX70 Product Safety Guide
© 2007 3M

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