ARMING USING SCENARIOS
Areas are armed by launching scenarios . Scenarios are associated with keys
It is the Installer's responsibility to teach the User about scenarios that can be managed from the keypads (each keypad can also
have different scenarios) .
ARMING WITH NO OPEN INPUTS
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123456
ENTER CODE
WAITING
A B C
*=USER MENU
GOING OUT
A=START
=SCEN..
▼▲
GOING OUT
UUUU
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####
ARMING WITH OPEN INPUTS
In normal operation it can happen that you want to launch a scenario to arm the system when inputs are open (front door, dormer window,
overhead garage door, etc .) . Some of these inputs will close automatically during the exit time (front door, overhead garage door), while
others (dormer window) will stay open and prevent the arming of the associated area .
In the procedure to launch a scenario, before confirming the launch, any open inputs are displayed so that you can temporarily exclude only
the ones you want to .
Alternatively you can exclude an input from the User Menu, by selecting the heading 'Arming' . Arming the desired areas means that any open
inputs will be displayed . Press
m
Each area has its own exit time independently of the others . Each area's time is started only when the last open input associated with
the area is closed . Unless you programme the forced arming of an area (expiration of exit time independent from presence of open inputs),
if you go out with an input open, the associated area will not be armed .
m
If the code keyed in does not manage some areas of the scenario these will not be armed .
If there are open inputs while the system is being armed, these will be displayed on the keypad . In this case, the inputs can be
excluded manually to arm the system (not forced to arm) .
▼ ▲
A
*
to exclude the input .
,
,
A
B
C
.
To launch an arming scenario:
1.
Access the User menu by pressing the control unit's
# key for 5 secs, followed by the User code.
*
2.
Press key
to confirm (necessary if keys
enabled for quick arming without code).
3.
Select the scenario to launch by pressing one of the keys
,
,
A
B
C
.
4.
If the scenario is not one of the first three, press
the one you want with the
5.
If the scenario has any open inputs, a list of them will scroll
through on the second row of the display (in this event see the
section on ARMING WITH OPEN INPUTS).
A
6.
Press
to launch the selected scenario.
7.
During the exit time the keypad will emit a continuous sound.
The areas being armed are marked with the letter
8.
To force arming of the areas by cancelling the exit time press
A
again.
9.
When arming is completed the noise from the keypad will stop
and the areas on will be marked with the symbol
At the end of the exit time the keypad can have two different set-
tings:
####
•
All areas on:
, LED
##--
•
Some areas on:
,
,
A
B
C
are not
A
and select
keys.
U
.
#
.
constantly on.
, LED
on and flashing.
/ESC