Control Elements Control Unit; Encoding/Programming Of Cars To The According Speed Controllers; Preparation Of Start; Points Function - Carrera DIGITAL 124 Instructions De Montage Et D'utilisation

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Control elements Control Unit

4
3
5
6
On/off switch
1
Switch for fuelling function
2
Button to start the race / acknowledge programming
3
Button for Pace Car / termination of programming
4
Button for setting basic speed
5
Button for setting braking performance
6
Button for setting fuel tank capacity
7
Programming button for cars
8
General operating information
Some buttons are assigned with different tasks. In order to set a
function you need to use key combinations. Any programming steps
can be cancelled with button
4
"ESC/PACE CAR". You will find
further details in the course of this manual.
Encoding/programming
of cars to the according
speed controllers
2
1
1
2
7
1x
8
3
4
To encode a car place it on the track and swich on the Control Unit.
Press "Code" button once
8
, fig.
1
fig.
. Then push lane-change-button once on the relevant speed
2
controller, fig.
. In case the car is equipped with lights they will
3
start to flash and the Control Unit´s LEDs 2-4 will light successively.
Once encoding has been carried out the middle LED lights perma-
nently (fig.
) and the car is allocated to the speed controller.
4
Note: This kind of encoding requires to only have the car on the
racetrack which shall be encoded.

Preparation of start

1
2
4
This Carrera DIGITAL 124 vehicle ideally matches the Carrera track
system scale 1:24.
5
+
Optimally setting up the grinders:
1
2
To ensure proper and continuous driving, slightly fan out the ends
of the contact brushes
and bend them towards the track as per
1
fig.
. Only the end of the contact brush should have contact to the
2
track and may be cut off slightly in case of wear. Dust and abrasion
should be removed from track material and sliding contacts from
time to time.
During operation small car parts as spoilers or mirrors may get off or
brake due to being original detailed parts of the car model. To avoid
this it is possible to remove them before operation.
14
1
2
1
7
8
2
1
Make sure that the car's guide keel is located inside the track
slot and that the double sliding contact is in contact with the current
carrying track.
Place the cars onto the connecting track.
When changing lanes, you must keep the button on the
2
speed controller depressed until the car has passed the point.
; the first LED starts to light,
3 sec.
STOP
The car programmed to the speed controller will have to come to a
stop for at least 3 seconds before the light can be switched on or off
by the push of the lane-change-button.
Note:
applies only to models fitted with lighting
3
2
1
6
7
3
5
100
50
Switch on the Control Unit, place the car to be encoded on the track
and press „Code"

Points function

4
3
5
6

Light function on/off

Encoding/programming
of Autonomous Car
1
2
2x
8
4
150
SPEED
200
+
CLICK
250
0
300
8
twice, fig.
. The first two LEDs at the Con-
1
trol Unit start to light, fig.
the speed controller, fig.
until the middle LED lights again, fig.
controller´s tappet until the car has reached the desired speed. Now
push lane-change button again, fig.
Autonomous Car´s encoding is completed now.
Note: This kind of encoding requires having only the car on the
track which is to be encoded. The programming of the Autono-
mous Car will be maintained unless the car is not being recoded.
The Autonomous Car is always displayed with address 7 in combi-
nation with the Position Tower.
Encoding/programming
Pace Car
Pit Lane 20030356
2
1
1
3x
7
8
3
5
150
100
200
50
250
0
300
(only in combination with Pit Stop Lane #20030356)
Switch on the Control Unit, place the car to be encoded on the track
and press "Code"
8
three times, fig.
the Control Unit start to light, fig.
ton at the speed controller, fig.
Wait until the middle LED lights again, fig.
controller´s tappet until the car has reached the desired speed. Now
push lane-change button again, fig.
completed now and the car enters the Pit Stop Lane.
Note: This kind of encoding requires having only the car on the
track which is to be encoded. The programming of the Pace Car
will be maintained unless the car is not being recoded. The Pace
Car is always displayed with address 8 in combination with the Posi-
tion Tower.
Extended Pace Car function
After the Pace Car´s encoding has been completed it will auto-
matically enter the Pit Lane during the first laps. In order to start the
Pace Car please push the button "Pace Car"
2 and 3 at the Control Unit will light and the Pace Car will leave the
Pit Lane. The Pace Car will now drive as long as the button „Pace
Car" is pushed again. LED 2 stops lighting and the car automatically
enters the Pit Lane within the current lap.
Display of position
Autonomous and Pace Car
Position
Tower
4
3
20030357
4
2
5
6
7
4
3
5
6
(only in combination with Position Tower #20030357)
The position of the Autonomous Car (address 7) and of the Pace
5
6
7
Car (address 8) can be displayed at the Position Tower. This func-
tion can be activated at the Control Unit. Therefore switch off the
Control Unit and keep the "BRAKE" button
switch on the racetrack and release the "BRAKE" button again. By
pushing the button again the function may be changed:
. Now push the lane-change button at
2
; LEDs 3-5 will light successively. Wait
3
. Activate the speed
4
.
5
2
4
SPEED
+
CLICK
. The first three LEDs at
1
2
. Now push the lane-change but-
; LEDs 2-5 will light successively.
3
4
. Activate the speed
. The Pace Car´s encoding is
5
4
once. The LEDs
1
2
1
2
1
3
8
2
1
7
8
8
6
pushed, fig.
,
2

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