Flight Movements - Reely Nano Notice D'emploi

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• Start the rotors by carefully moving the control stick (figure 3, item 4) forward. If you want to switch off the rotors
again, pull only the left control stick (figure 3, item 4) back to the rear position.
• Now increase the rotating speed of quadrocopter rotors by pushing the left control lever forward slowly until the
quadrocopter takes off and hovers in front of you at a height of approx. 1.5 metres. Generally avoid any fast and
big controlling motions. Watch closely to see whether and in which direction the quadrocopter moves. By using
trimming on the remote control (see item c) in this chapter), you can align undesired movements.
• To land the quadrocopter again, pull the left control lever back slightly in a suitable landing location until the quad-
rocopter gravitates to the ground. A somewhat solid touchdown on the ground is no problem and should not be
corrected with jerky throttle movements.
• Try to touch down where possible in vertical position ("helicopter landing"). Avoid landing with high horizontal
speeds ("airplane landing"). After landing, turn off the motors (pull the left control stick back all the way).
• Practice this starting procedure a few times to get a feel for the quadrotor helicopter. Once you are reasonably sure,
you can begin to steer the flight direction with yaw, nod and roll functions (see notes in chapter 11). Always steer
slowly and carefully and practice the processes a little before trying a new flight manoeuvre. The first flights should
not last longer than 30 to 60 seconds respectively.
• When you have familiarised yourself a little with the model's flight properties, you may perform additional exercises.
Start with simple flight manoeuvres like a flying a meter forwards/back (nod function). Then practice hovering to the
left/right (roll function). When you have the practice you need, start flying circles and figure eights.
• If you want to cease flying, you need to first switch off the rotors after landing and then put the on/off switch at the
quadrocopter to the position "Off". Only then must the transmitter be switched off.
b) Flight movements
After the model has been started, it is in hover flight. Push the left control lever at the transmitter forward carefully.
This initiates rising of the model. Move the left control stick a little back again to stop rising. Pull the left control lever
back carefully to start sinking.
If you move the left control lever to the left, the model will turn around its vertical axis. If you move it towards the right,
the quadrocopter will turn to the right.
Push the right control lever forward carefully. The model is controlled forward. If you push the right control lever back-
wards, the quadrocopter will be controlled backwards.
If the right control lever is controlled to the left, the model will float to the left. If you move the right control lever to the
right, the quadrocopter will float to the right.
When controlling the model, also observe the notes in chapter 11.
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