TRIUMPH SPORTS USA Lumen-X 100 Mode D'emploi page 8

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Game Content
01
This popular tournament and pub game is played by subtracting each dart from the starting total until the
player reaches exactly 0 (zero). If a player goes past zero it is considered a "Bust" and the score returns to
where it was at the start of that round. For example, if a player needs a 32 to finish the game and he/she
hits a 20, 8, and 10 (totals 38), the score goes back to 32 for the next round.
In playing the game, the double in / double out option can be chosen (double out is the most widely used
option). Simply press the "DOUBLE" button to change this setting. The indicators will display your current
setting:
Double In - A double must be hit before points are subtracted from the total.
In other words, a player's scoring does not begin until a double is hit.
Double Out - A double must be hit to end the game. This means that an even number is necessary to
finish the game.
Double In and Double Out - A double is required to start and end scoring of the game by each player.
Adjustable Difficulty Settings for 01 include 301, 401, 501, 601, 701, and 901.
CRICKET
Cricket is a strategic game for accomplished players and beginners alike. Players throw for numbers best
suited for them and can force opponents to throw for numbers not as suitable for them. The object of
Cricket is to "close" all of the appropriate numbers before one's opponent while racking up the highest
number of points.
Only the numbers 15 through 20 and the inner/outer bullseye are used. Each player must hit a
number 3 times to "open" that segment for scoring. A player is then awarded the number of points of the
"open" segment each time he/she throws a dart that lands in that segment, provided their opponent has not
closed that segment. Hitting the double ring counts as two hits, and the triple ring counts as 3 hits.
Numbers can be opened or closed in any order. A number is "closed" when the other player(s) hit the open
segment 3 times. Once a number has been "closed", any player for the remainder of the game can no
longer score on it.
Winning - The side closing all the numbers first and accumulating the highest point total is the winner. If a
player "closes" all numbers first but is behind in points, he/she must continue to score on the "open"
numbers. If the player does not make up the point deficit before the opposing player(s) "closes" all the
numbers, the opposing side wins. Play continues until all segments are closed - the winner is the player
with the highest score.

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21-2012

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