While we've tried our very best to make the sidestick option sound as
natural and musical as possible, there are instances where it felt really
awkward to use the sidestick. Therefore, the sidestick option is avail-
able in most but not all the complexity levels in Groove Agent.
❐
The sidestick playing technique generally sounds more natural at lower
complexity levels.
Accent
Fill
tor! Hit the button when you feel it's time for a fill, and Groove Agent
will obey. If you hit the button early in a bar, you'll hear more of the fill
bar than if you hit the button late in a bar. Armed with this knowledge,
you can turn even the wilder fills into more discrete ones.
Please note that in most styles the fills end with a crash cymbal on the
downbeat of the next bar, just like a live drummer. You can turn this ef-
fect off by muting the Crash group.
Speaking of arming, you can actually start a pattern with a fill. When
Groove Agent is stopped, hitting the fill button will arm it, so that click-
ing the Run button makes Groove Agent start playing with a fill.
This button triggers a kick + crash cymbal hit. You may
use it as an accent in your song. When hit at an off-
beat, the accent hit becomes a syncope. The current
drum pattern stops for as long as you keep the button
pressed. Holding down the Accent button for approxi-
mately one quarter note after you hit it on an off-beat
creates a very realistic syncope.
This is one of the most rewarding buttons of this in-
strument! A drum machine that played its patterns very
regularly and automatically triggered a fill every 8th bar
would sound right most of the time but certainly not al-
ways.
In Groove Agent you are the band leader, the conduc-
Groove Agent
English
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