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9. CHANNEL FADER CURVE: Adjusts the curve of the channel faders from smooth (left
position) to sharp (right position).
10. CROSS FADER CURVE: Adjusts the curve of the cross fader from smooth (left
position) to sharp (right position).
11. FADER START ON/OFF SWITCH: When you have a compatible CD-player connected
to the fader control connectors, you can control its start/stop (re-cue) functions with the
cross fader of your SMX-2. With this switch you can turn the fader start control on and
off.
12. FADER START INDICATORS: During the crossover effect mix mode the indicators
display the status of the fader start output:
LED off: connected CD-player is in pause.
LED blinking: connected CD-player will shortly switch from play to pause.
LED on: connected CD-player is in play.
13. MULTI PURPOSE DISPLAY: shows information about the status of different functions:
A. EFFECTS BPM DISPLAY: Indicates the BPM (Beats Per Minute) of the effects
unit. When the beat counter is unable to count the beats, the BPM display starts
flashing until the BPM counter is able to continue.
B. TIME (X) PARAMETER:
Effect mode: for certain effects the display shows time information (mSec) for
other effects the display shows percents (%) or cutoff frequencies (kHz). You can
change these parameters with the preset buttons (23) and with the "X- parameter
knob"(24) if you need fine tuning.
Sampler mode: When the sampler is in playback mode, the display shows the
number of the selected memory bank (from 1 to 99). When the sampler is in
record mode, the display shows the number of free seconds still available in the
sampler memory. When no SD™-card is inserted, the display shows "no Card".
C. CUE BPM / DEPTH (Y) PARAMETER DISPLAY: Displays the BPM value for the
cue signals coming from one of the 5 input channels, (CH-1 to CH-5) selected using
one of the CUE-buttons (5). When you adjust the depth (Y) parameter knob(25), the
new value will be displayed (%).
D. EFFECTS INPUT DISPLAY: Shows which input channel is rooted to the
effects/sampler section using the "input select knob"(26).
E. EFFECTS DISPLAY: Shows which effect you selected.
14. CROSS FADER: Used to mix the signals from the 2 channels assigned to A and B by
the cross fader assign switch.(6)
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15. SAMPLE EDIT BUTTONS: used to adjust the begin and endpoints of a sample. See
further to learn how to adjust a sample.
16. LOOP BUTTON: used to put a sample in a seamless loop. See further to learn how to
do this.
17. CUE MIXING KNOB: With this control you can mix the master output with the cue
signals from the effect unit and from the different channels. Turn this control complete
to the right if only want to hear the master output. Turn it completely to the left and you
will only hear the cue signals that are selected with the cue buttons (5, 20). At any
position in between you will hear a mix of both signals.
18. EFFECTS ON/OFF BUTTON: This button switches the output of the effects unit on
and off.
19. CUE LEVEL: Used to adjust the output level of the Headphones. Note that, due to the
high output power, you can permanently damage your ears! Do not play at high
volume!
20. EFFECTS CUE: When the mixer is in effect mode, you can check the effect before it is
mixed in your master mix. When the mixer is in sampler mode, you can switch in "jingle
mode" (button is lit)
21. HEADPHONES OUTPUT: Used to connect any headphones with ¼" jack plug.
22. TAP/REC BUTTON: This button has 2 different functions:
Effect mode (TAP BUTTON): Almost all effects are beat synchronized. Therefore
the SMX-2 has a full automatic built-in beat counter. In some rare cases the
automatic beat counter doesn't count as it should do (beats are out of the normal
range or there's simply no beat to detect). In these cases you can help the beat
counter by manually tapping this button to the rhythm of the beat. When you use
this button it starts flashing to indicate that the automatic beat counter is shut off.
If you want the automatic beat counter to take over again, simply push for some
seconds on the TAP button until it stops flashing.
Sampler mode (REC BUTTON): the button is used to toggle between playback
and record mode. In playback mode the REC-button is lit. Press it once to put the
sampler in record mode: the REC-button starts blinking. Press one of the 5 play
buttons (23) to start the recording of press the REC-button again to return to
playback mode. See further to learn how to make sample recordings.
23. PRESET/PLAY BUTTONS: These buttons have 2 different functions:
Sampler mode (RED PLAY BUTTONS): The 5 buttons are used as play buttons
for the sampler. You can assign (record) 1 sample to each play button. You can
easily see which play buttons contain a sample: a play button containing a sample
is lit (red light). An empty play button is dark.
Effect mode (GREEN PRESET BUTTONS): These buttons are used as presets
for the different effects. There are 2 different kinds of effects: beat related effects
(echo, auto pan, flanger, auto filter, trans) and non beat related effects (manual
filter, reverb, pitch shifter)
oBeat related effects: Each button has one of the following inscriptions: 2 – 4
– 8 – 16 – 32. These digits are related to the measured beat. Once the
preset is selected, it lights up. You can also select the additional presets by
pushing the "X-parameter knob" (24) while you select the presets 2 - 4 - 8 or
16. In that case the preset button starts flashing to indicate that the indication
above the button (1/8 - 1/4 – ½ or 1/1) is selected. It's good to know that the
last used preset is preserved when you change to another effect.
Example: if the "echo" effect is selected and you choose for preset "2",
you will notice that the sound is repeated every 2 beats. If you choose
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