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HOMCOM B8-0006 Mode D'emploi page 14

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Les langues disponibles

Les langues disponibles

21
Profi
22
advance
23
intermediate
24
Novice
25
Beginner
26
Bulls eye
27
Bust
Close
28
29
Cyber match
Double
30
Game over
31
32
in
33
master
34
Open
35
Out
36
Player
37
Players
38
Remove darts
39
score
40
teams
41
Throw Darts
42
Triple
43
Volume
44
Winner
45
your are good
46
Lost sound
47
bull's eye
48
Valid throw
49
laser
50
Key sound
51
Throw locked
52
Start sound
53
Power on 1
54
Power on 2
55
ou
Bar LED pour volume sonore:
Quand un son est joué, un bar LED sera léger synchrone pour inciter le volume.
Règles générales: si plus de 1 joueur, et seulement 1 joueur est laissé à la fin du jeu, le jeu sera fini et le rang sera
calculé.
G01 Count Up(100、200、300、400、500、600、700、800、900)
1、Le score de chaque joueur comptera jusqu'à, le premier qui atteignent ou dépassent le score de réglage est le
gagnant. si plus de 1 joueur de jouer le jeu, et seulement 1 joueur est laissé à la fin du jeu, le jeu sera fini et le rang
Virtual player C1 professional
Virtual player C2 high level
Virtual player C3 middle level
Virtual player C4 low level
Virtual player C5
learner
Hit bull's eye
Burst sound effect
Close area, in some game
Setting play with computer
Setting double in/double out, hit double area
When game is over
Voice for "In" in some games
Voice for setting double or triple
Voice for open area in some games
Voice for "out" in some games
Voice for setting player numbers or prompt player sequence
Voice for setting player numbers
Prompt player to remove darts and switch to next player
Scoring sound
Prompt team sound
Prompt to throw darts
Hit triple segment
Setting sound volume
Prompt the first winner after game is over
Valid throw,random generated sound
Sound for Press BOUNCE OUT
Sound for hit bull's eye
Sound for a valid throw
Sound for a throw
Key sound
Sound for throw locked
Sound for game start
Power on(notice: sound can stop playing by key action)
Power on(notice: sound can stop playing by key action)
Sound for a killer's throwing
Chapitre 4
Règles détaillées
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Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Robot
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Sound effect
Sound effect
Sound effect
Sound effect
Sound effect
Sound effect
Sound effect
Sound effect
Sound effect
Voice

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