Occupation of the DIP-switches:
Setting the DMX-
DIP-switch no.
starting address:
Device number
Starting address
& channels
Device 1 - channel 1
Device 2 - channel 2
Device 3 - channel 3
Device 4 - channel 4
Device 5 - channel 5
Addressing
Each Audience Blinder 4 x PAR-36 DMX occupies 2 channels. To ensure that the control signals are
properly directed to each projector, the projector requires addressing. This is to be adjusted for every single
projector by changing the DIP-switches as set out in the table below.
The starting address is defined as the first channel from which the device will respond to the controller.
Please make sure that you do not have any overlapping channels in order to control each device correctly
and independently from any other fixture on the DMX data link. If two, three or more projectors are
addressed similarly, they will work similarly.
Occupation of the DIP-switches:
Controlling:
After having addressed all Audience Blinder DMX, you may now start operating these via your lighting
controller.
DMX-Protocol
Audience Blinder DMX 1-CH:
Channel:
Value:
1
000 - 255
1
2
3
4
1
2
4
8
On
Off
Off
On
Off
On
Off
On
Off
On
Off
Function:
Brightness (Dimmer)
5
6
7
8
9
16
32
64 128 256
23/47
00026467.DOC, Version 1.0