BUILDING FROM YOUR COMPUTER
FILE
EDIT
BUILD
VIEW
TOOLS
HELP
LOAD
3D ONLINE
BUILD
VIEW
MOVE
ROTATE
SCALE
IDEA BUILDER
BUILDING DIRECTLY FROM COMPUTER
1. Install Dremel 3D software to your computer. See
"Software install and Registration" on page 16 for
details. Ensure that you have administrative rights
to your computer to properly install the Dremel 3D
software.
2. Connect your Dremel 3D20 to your computer with
the USB cable supplied with your Dremel 3D20.
3. Ensure an adequate amount of filament is loaded
(see page 19).
TIP: You can determine whether you have enough
filament to complete your object before building by
weighing the filament and spool then subtracting
the weight of the empty spool. The Dremel 3D
software will display the approximate weight of
each model.
4. Prepare build platform (see page 20).
5. Open Dremel 3D Software. Your computer is now
connected to your Dremel 3D20.
6. Click on "Load" and select a file from the model
files downloaded from Dremel3d.com or approved
STL or G3DREM file. The object that you selected
will appear on the Dremel 3D software home
screen. The Dremel 3D software's home screen is
a simulation of your Dremel 3D20's build platform.
7. In the software you can view, move, rotate, and
scale your object to ensure that you obtain the
optimum results.
8. To prepare your model file, click on "Build" and
save your model file. Immediately after you have
completed build setup and saved the file, the
Dremel 3D software will being preparing your
model file.
9. After your model file has been prepared, click
"Build" to begin building process.
a. If the Dremel 3D software has not already
detected your Dremel 3D20, then you will be
prompted to select the USB port being used by
your Dremel 3D20. Select the correct port and
click "OK".
b. Click "Rescan" if the USB port your Dremel
3D20 is using is not shown. Repeat step 10-a.
10. Your Dremel 3D20 will first align the extruder and
build platform. Your Dremel 3D20 will then begin
the heating process which may take a few minutes.
During the heating process, the extruder will reach
the temperature required for proper building with
PLA. Once this temperature is reached, your model
will begin to build.
11. Once the object is finished building, your touch
screen will display "Object Finished". Tap the check
box to confirm.
12. Wait until the touch screen indicates that the
STATUS :
PRINTING
extruder temperature is "COOL" to remove your
object. See "Removing your object from the
build platform" section below for object removal
instructions.
CANCELLING YOUR OBJECT ON DREMEL 3D20
To cancel your object during warm up or building, tap
the "STOP" button on touch screen. The next screen
will read, "Cancel build now?" Tap the "Yes" to cancel
or tap "No" box to abort the cancel command. Wait
until the extruder and build platform completely cools
before reaching inside the build area.
REMOVING YOUR OBJECT
REMOVING YOUR OBJECT FROM THE BUILD
WARNING
!
PROTECTIVE EQUIPMENT SUCH AS HEAT
RESISTANT GLOVES AND SAFETY GLASSES WILL
REDUCE PERSONAL INJURIES.
WARNING
!
TOOLS TO REMOVE OBJECTS FROM THE BUILD
PLATFORM. SUDDEN TOOL SLIP AND IMPROPER
BODY POSITION DURING OBJECT REMOVAL FROM
THE BUILD PLATFORM MAY RESULT IN PERSONAL
INJURY.
CAUTION: Avoid scratching the build platform when
removing objects. Scratches in the build platform will
result in improper object creation.
1. Wait for the extruder to cool before removing your
object.
2. With the object still attached, remove build platform
from the build area.
3. Peel your object from the build platform. If needed,
gently use the object removal tool to remove object
from build platform. If desired, remove the build
tape from the build platform while separating the
object from the build platform. The build tape can
then be removed from the object.
REMOVING SUPPORTS (IF REQUIRED)
Use small needle nose pliers to remove supports. In
places where the supports are inside your object and
are hard to reach.
22
PLATFORM
USE PERSONAL PROTECTIVE
EQUIPMENT. THE USE OF
BE AWARE OF YOUR BODY
POSITION WHEN USING HAND