E Instructions
General information
1. This game is a joint activity for dog and handler. Do not let your dog
play unsupervised.
2. Place the game where your dog can run around it freely to find his
optimal position to play.
3. Choose a quiet atmosphere for the training and only train with one
dog at a time.
4. Start the training 1 ½ hours after feeding at the earliest. You can also
use the normal dry feed instead of treats as an alternative.
5. It is important for your dog to experience success fairly quickly at the
start, for he needs to connect something positive with the game to
stay motivated. When starting the training, you can praise and reward
your dog even for trying. Once your dog has understood that this is a
"feeding game", he will have fun figuring it out.
6. To get your dog interested in the game, fill it with treats in his
presence in the beginning. To increase the level of difficulty, you can
do this in his absence later.
7. Always begin the game with a start signal (e.g. "Play") and, after your
dog has found all the treats, end it with a break-off signal (e.g. "end").
After your dog has obeyed the break-off signal, reward him with a
final treat so that there is always a quiet and positive end to the game.
8. In case your dog does not achieve a subgoal after several tries, help
him or repeat a task he knows well and train in smaller steps. Try to
motivate him with praise and stroking. There should never be scolding
or punishment.
9. Train in short units (max. 10 minutes) and with small goals. Repeated
training over the day creates a lot of small successes and prevents
excessive demand on your dog.
Important notice: With this game, there is no "right" or "wrong".
Each dog is an individual and will find his own ways to success. Leave
it to your dog to decide if he wants to use his snout or his paws, if he
wants to pull the elements towards him or push them away and in
which sequence he wants to play the game. These instructions are
only a suggestion how to train in an easy and sensible way to succeed
with your dog.
Always consider the following: Do not allow your dog to carry the
game away or destroy it (this often is a sign of frustration and/or
excessive demand).
Have lots of fun and success with your dog.
Training
Please carry out all tasks one after the other. Only raise the level of
difficulty when your dog can do the last task without problems and he
is still attentive to the game. Praise your dog after each successful
action.
The training can begin
First let your dog get familiar with the different elements of the game.
We recommend to space out getting to know the various elements
over several days and to only add more elements when the training
runs smoothly.
The Mini Gambling Tower
1. Place some treats in presence of your dog on the drawer. To make it
easier for your dog do not put the drawer completely inside the tower.
Thus even a slight pull will be enough to let the treat fall. Give your
dog the start signal e. g. 'Play!'. He will now try to pull out the drawer.
If he has any difficulties, please help. Show your dog how to pull the
drawer with the loops. To draw your dog's attention to the loops you
can also reward nose and snout contact in the beginning. Praise your
dog well, especially during the first tries.
2. Repeat this exercise until your dog realises that he gets a reward when
he pulls the drawers.
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3. To increase the level of difficulty put the drawer a little bit further
inside the tower each time.
The lid
1. Place a treat in the centre of the indentation. Encourage your dog to
touch the bone lever. Praise it well for success, especially during the
first few tries. Help your dog a little in the beginning by flipping the
lever over when it touches it, to reach the treat.
2. Once your dog comprehends what is going on, let him try on his own.
The flinging tower
1. Place a treat as far forward as possibly and easily visible onto the
moving platform of the tower. Encourage your dog to use the pedal.
Praise it well for success, especially during the first few tries. Help
your dog a little in the beginning by pushing the pedal. Please ensure
that your pet does not attempt to reach the treat by any other means
(for example with its tongue).
2. Once your dog comprehends what is going on, let him try on his own.
The sliding lit
1. Your dog should already be familiar with the pulley from the
Gambling Tower. The difference here is that he can and should pull
the rope first up, and then to the side.
2. Place a treat into the forward area of the lid to begin with and only
close it partially. To point out the pulley to the dog, place a treat
beneath it for starters.
3. Once your dog has understood that he is meant to pull the lid out, you
can close it more and more with each try. The treat underneath the
pulley can be left out now.
4. Once your dog can open the lid on his own, increase the difficulty by
placing the treat further and further in the back of the compartment.
It can now only reach its reward, if it pulls the lid out further and
further.
The kicker
1. First fill the tube with several treats in your dog's presence. Hence the
slider only has to be moved a little bit to push off a treat and the dog
is successful quickly.
2. Give your dog the start signal e. g. 'Play!' Your dog will now try to get
the treat out. If he has any difficulties, please help. Show your dog
how to move the slider and give lots of praise, especially during the
first tries.
3. Later on you can reduce the amount of treats to only one treat per
slider.
Combining both elements
Once your dog has learned to play with each element and can do it on
his own, you can combine both elements. Later you can further
increase the level of difficulty by not hiding treats in every hiding
place.
Additionally, you can also switch out individual elements with those
of the Poker Box 1 (Prod. No. 32012) and thus create varied challenges
with those 8 elements.
Supervise your pet while playing.
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