Information pour les développeurs
Blackmagic HyperDeck Ethernet Protocol
Le port Ethernet intégré aux modèles HyperDeck Studio peut être connecté à l'ordinateur à l'aide
du protocole de transport TCP 9993. Si vous êtes développeur logiciel, vous pouvez utiliser ce
protocole pour élaborer du matériel qui puisse être utilisé avec nos produits. Notre approche chez
Blackmagic Design est de laisser nos protocoles ouverts et nous nous réjouissons de voir ce que
vous allez inventer !
Protocol Commands
Command
help or ?
commands
device info
disk list
disk list: slot id: {n}
quit
ping
preview: enable: {true/false}
play
play: speed: {-5000 to 5000}
play: loop: {true/false}
play: single clip: {true/false}
playrange
playrange set: clip id: {n}
playrange set: clip id: {n} count: {m}
playrange set: in: {inT} out: {outT}
playrange set: timeline in: {in} timeline out:
{out}
playrange clear
play on startup
play on startup: enable: {true/false}
play on startup: single clip: {true/false}
play option
play option: stop mode:
{lastframe/nextframe/black}
record
record: name: {name}
record spill
Command Description
Provides help text on all commands and parameters
return commands in XML format
return device information
query clip list on active disk
query clip list on disk in slot {n}
disconnect ethernet control
check device is responding
switch to preview or output
play from current timecode
play at specific speed
play in loops or stop-at-end
play current clip or all clips
query playrange setting
set play range to play clip {n} only
set play range to {m} clips starting from clip {n}
set play range to play between:
- timecode {inT} and timecode {outT}
set play range in units of frames between:
- timeline position {in} and position {out} clear/reset play
range setting
clear/reset play range setting
query unit play on startup state
enable or disable play on startup
play single clip or all clips on startup
query play options
set output frame when playback stops
record from current input
record named clip
spill current recording to next slot
Information pour les développeurs
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