• To land the quadrocopter again, pull the left control lever back slightly in a suitable landing location until the
quadrocopter gravitates to the ground. A somewhat solid touchdown on the ground is no problem and should not
be corrected with jerky throttle movements.
• Try to touch down where possible in vertical position ("helicopter landing"). Avoid landing with high horizontal
speeds ("airplane landing"). After landing, turn off the motors (pull the left control lever to the right/down).
• Practice this starting procedure a few times to get a feel for the quadrotor helicopter. Once you are reasonably sure,
you can begin to steer the flight direction with yaw, pitch and roll functions (see notes in chapter 11). Always steer
slowly and carefully and practice the processes a little before trying a new flight manoeuvre. The first flights should
not last longer than 30 to 60 seconds respectively.
• When you have familiarised yourself a little with the model's flight properties, you may perform additional exercises.
Start with simple flight manoeuvres like a flying a meter forwards/back (nod function). Then practice hovering to the
left/right (roll function). When you have the practice you need, start flying circles and figure eights.
• If you want to terminate flying, the rotors must be switched off first after landing. Then disconnect the battery from
the model. Only then must the transmitter be turned off.
b) Automatic starting and landing by pushing a button
Attention!
Automatic starting of the model requires an accessible starting position in all directions. This function
therefore can only be used in large halls or outdoors. Persons and objects must be at least 5 metres away
from the starting position. When not observing this, there is a danger of damage to the model or other
objects nearby and a danger of injury to persons/animals in the vicinity!
Automatic landing is a firmly programmed process. The prerequisite for safe automated landing is that
the model is in a stable flight condition (hovering) before the respective operating button is pushed at the
transmitter, the flight height does not exceed 1.5 metres and the landing point is at least 5 metres away
from obstacles and persons. When not observing this, there is a danger of damage to the model or other
objects nearby and a danger of injury to persons/animals in the vicinity!
The model can be started and landed by pushing a button. For this, put the ready-to-start quadrocopter onto a level
surface at a sufficient distance from the pilot (see notes above). To start, simply push the button "Take off/Landing" at
the transmitter (figure 3, item 10). The rotors at the model will start up at once, and the quadrocopter will rise vertically
up to hover before you at approx. 1.5 - 2 metres height. Now you can perform flight operation by the corresponding
control movements at the transmitter.
For landing, find a suitable landing place (see notes above), put the model into a stable hover flight and to a flight
altitude of max. 1.5 metres. Now push the button "Take off/Landing". The model will initiate landing right after this,
reduce height vertically and switch off the rotors on the ground.
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