Hot Cue Function; Loop Function - MC Crypt CDMP-68U DJ Notice D'emploi

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10. Commissioning
Deleting a CUE mark
The old CUE mark is deleted once a new CUE mark is set.
Manual setting of the CUE mark
To set the CUE point, first switch to pause mode. The CUE button (13) and the PLAY/PAUSE button (14)
flash.
Precise setting of the CUE point is possible with the JOG wheel (24). Push the CUE button (13) to store the
point. The CUE button (13) is lit.

HOT CUE Function

Use the HOT CUE function to store and call up to 4 CUE points. The CUE point can be stored at the current track
position in the break or playback mode.
Speichern des HOT CUE-Punktes
Push the MEMO button (9). The button lights up red.
Push one of the CUE buttons (8) for which the CUE point is to be stored.
The CUE point is stored. The corresponding CUE button (8) is lit green. The MEMO (9) button is no longer lit.
All free CUE buttons (8) are lit red. All assigned CUE buttons (8) are lit green. A stored HOT CUE point
is overwritten automatically when a new CUE point is stored on this button.
The HOT CUE points can only be stored within one folder. If you switch to a different folder, all stored
CUE points are deleted.
Playing a stored HOT CUE point
Push the desired CUE button (8) to start playback at the stored CUE point.

LOOP Function

You can define a play loop. The start and end point of the loop can be set in pause or playback mode.
Saving and playing back the LOOP function
Push the A button (10) at the desired starting point of the play loop. The button lights up green.
Push the B button (10) at the desired end point of the play loop. Buttons A, B and RELOOP/EXIT (10) flash.
The playback loop is now played continually.
During playback of the LOOP, the dial TRACK (3) can be used to change the play loop length.
Push the button RELOOP/EXIT (10) to stop the play loop.
A stored playback loop is indicated by the A, B and RELOOP (10) buttons being lit.
Push the button RELOOP/EXIT (10) to call the stored play loop again.
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