JB Systems Light LED BALL INDOOR Mode D'emploi page 4

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DESCRIPTION:
1. 30cm plastic dome
2. Plastic base
3. 230V Mains cable
4. DMX in/output cables with XLR connectors
5. 1m metal chain + metal eyebolt (included)
6. Automatic address button
7. Jack connector for the optional CA-8 controller
8. Pole mount adapter (optional)
9. Wall mount adapter (optional)
ELECTRICAL INSTALLATION + ADDRESSING
Important: The electrical installation should be carried out by qualified personal only,
according to the regulations for electrical and mechanical safety in your country.
Electrical installation for 1 standalone unit:
 Just insert the mains cable. The unit starts working immediately in stand-alone mode
Remark: You can connect a CA-8 remote controller to the unit if you want to have more control.
Electrical installation for two or more units in master/slave:
 Connect 2 to maximum 16 units together using good quality balanced microphone cables (like for
example JB Systems ref. 7-0063). The unit that has no cable connected to its DMX-input will react as
"master", the others are the slave units.
 Make sure that all units are connected to the mains.
 Done!
Remark: You can connect a CA-8 remote controller to the master unit if you want to have more control
over the master/slave operation. You can also connect the LEDCON 01 remote controller, in this case all
units will respond equally (all units have the same color)
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OPERATION MANUAL
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LED BALL INDOOR
ENGLISH
Electrical installation for two or more units in DMX-mode:
 The DMX-protocol is a widely
used high speed signal to
control
intelligent
light
equipment.
You
need
to
"daisy
chain"
your
DMX
controller
and
all
the
connected units with a good
quality balanced cable (ex. JB
Systems ref. 7-0063).
 To prevent strange behavior
of the light effects, due to
interferences, you must use a 90Ω to 120Ω terminator at the end of the chain.
Never use Y-splitter cables, this simply won't work!
 Make sure that all units are connected to the mains.
 Each light effect in the chain needs to have its proper starting address so it knows
which commands from the controller it has to decode. In the next section you will
learn how to set the DMX addresses.
How to set the DMX addresses:
There are 2 ways to set the DMX-address of the units
A. Setting individual DMX-addresses per projector:
 Make sure the DMX cables of all units are connected.
 Connect the first unit to a universal DMX controller.
 Connect all units to the mains so they are switched on.
 Set all DMX-channels on your DMX-controller to zero (value 000).
 Set the DMX-channel, that you want to assign as DMX-start address on you projector, tot
maximum (value 255)
 Press the "Auto DMX address" button (6) on the projector shortly.
 If you want to set another projector to the same DMX-start address, simply press it's "Auto DMX
address" button (6) and it will receive the same address.
 Done!
An example to make things clear:
We will set the DMX start address of a projector to 106:
 Connect the projector to the DMX-controller as described above and make sure all is switched
on.
 Set all DMX-channels on the controller to zero (000)
 Now set DMX-channel 106 to maximum (255)
 Press the "Auto DMX address" button (6) on the projector shortly.
 Done!  Your projector now has DMX address 106!
B. Automatic DMX-addressing, starting from any given start address:
To save a lot of time (imagine the time it takes to set the DIP switches of 16 units...) you can set the
DMX addresses of all units in the DMX-chain just by the push of a button. No need to calculate the
starting address of each individual unit, this will be done for you!
 Make sure the DMX cables of all units are connected.
 Connect the first unit to a universal DMX controller.
 Connect all units to the mains so they are switched on.
 Set all DMX-channels on your DMX-controller to zero (value 000).
 Set the DMX-channel, that you want to assign as DMX-start address on you projector, tot
maximum (value 255)
 Press the "Auto DMX address" button (6) on the first projector in the chain for about 5seconds.
 Done!  The first projector in the chain will receive the DMX-start address you chose and it will
automatically calculate and program the DMX addresses of all the other units in the DMX-chain!
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®
OPERATION MANUAL
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