See
"PLAYING BLACK FROM THE BOTTOM?
HERE'S THE POSITION!"
correct piece set-up when using this option.
When the computer plays White from the top, board nota-
tion is automatically reversed. Additionally, this option will go
back to its default setting of OFF when you start a new game
or a Teach Mode game.
(Square H1)
h. Auto Power Down
On:+aPd Off:-aPd
Auto Power Down option is a handy battery-saving feature.
With this option activated, the computer will automatically
turn itself off if no keypresses or moves are made for about
15 minutes. To continue the game where you left off, press
GO/STOP to turn the computer back on.
puter will not turn itself off while it is thinking about a move.
5.2 Rotating Display Options (Squares A3-H3)
Normally, the computer's display shows the time for the
player to move. However, the computer can also display
other information, as described in Section 4 (Info Mode). The
Rotating Display feature works hand-in-hand with Info Mode,
since it allows you to choose which of the Info Displays you
want to see, and then cycles your choices in about one-
second increments. You may turn on any or all of the Rotat-
ing Display options, as desired.
The Rotating Display feature is only
IMPORTANT:
activated WHILE THE COMPUTER IS THINKING.
Press OPTION twice to select the Rotating Display
Options. Then use the BLACK/> and WHITE/< keys to
select the options you want to see rotated in the display. The
options are described below and summarized in the Option
Mode Chart in this section. Press ENTER to turn these
options on (+) or off (–). Or, simply press the option squares
to turn the options on or off.
If you think the display information is changing too quickly
when it rotates, press INFO to freeze the display. Successive
presses of INFO and the BLACK/> and WHITE/< keys will
allow you to cycle through all the displays manually, as
described in Section 4. To start the display rotation again,
press OPTION followed by CLEAR. In any event, when the
computer starts thinking about its next move, the display
automatically starts rotating again.
The game information you can see while the computer is
thinking includes the following:
• rd:1 to rd:4 = the predicted line of play (up to four
individual moves)
• rd:E = an evaluation of the current position
• rd:d = the computer's search depth, and the number of
moves examined so far in the game
• rd:n = the number of nodes searched per second
• rd:t = the amount of time the move has taken so far
When requested information is not available, the display
will show a series of dashes (– – – – –).
For complete descriptions of these options and details on
exactly how to interpret the displays, see Section 4.
5.3 Bronstein Clock Options (Square A4)
On the Blitz and Tournament levels, you have a fixed
amount of time for each game, and the remaining time de-
creases as you think. On these levels, players often find
themselves running out of time towards the end of the
game—struggling to try and make good moves in a hurry,
and often ending up making inferior moves instead.
The Bronstein Clock option offers special time controls that
can help alleviate such problems. This is accomplished by
adding a certain amount of time back to your remaining time
after each move, where the remaining time for the whole
game is only reduced if you go over this fixed time level.
Here's an example: Let's say you're playing Blitz Level D4,
where you have a total of 20 minutes for the whole game.
for a diagram showing the
Note that the com-
A LOOK AT THE TEACH MODES
1. Press LEVEL, and the current playing level
is displayed.
2. If you want to change levels, press a square to select
a different level.
3. To enter Teach Mode, press any PIECE SYMBOL KEY
(except KING):
Press
To study
QUEENS
ROOKS
BISHOPS
KNIGHTS
PAWNS
Note: Press more than one key to study any combination of
pieces! To cancel a piece, press the same key again. Pressing
KING selects a new game position–all 32 pieces (
4. Press ENTER. The computer will reset for a
new game, using only the pieces you have
chosen to study. Make sure you put only those
pieces on the board!
To reset and return to the standard game, press
Activating the Bronstein +b0:10 option will give you a maxi-
mum of 10 seconds time compensation per move (added
after you make your move). Note that you can't gain extra
time or increase overall thinking time by playing each move
more quickly, since:
• If you use 7 seconds to make your move, only 7 seconds
will be added back to your total remaining time, not 10
seconds.
• If you use 10 seconds or more to make your move, only
10 seconds will be added back to your total remaining
time.
Press OPTION three times to select the Bronstein
Clock Mode. Then press ENTER repeatedly to select your
desired Bronstein Clock setting, as described below:
BRONSTEIN CLOCK SETTINGS
Bronstein Clock off ............................................. -bron
Maximum of 1 sec. added after each move ...... +b0:01
Maximum of 2 sec. added after each move ...... +b0:02
Maximum of 3 sec. added after each move ...... +b0:03
Maximum of 5 sec. added after each move ...... +b0:05
Maximum of 10 sec. added after each move .... +b0:10
Maximum of 20 sec. added after each move .... +b0:20
Maximum of 30 sec. added after each move .... +b0:30
6. TEACH MODE: LEARN ABOUT TACTICS
The Extended Teach Modes offer a wonderful learning tool,
allowing you to study basic moves and master the tactics of
the individual chess pieces. For each Teach Mode game, the
only pieces on the board are Kings and the selected piece
type(s). This will help you concentrate on one piece at a time,
without losing focus and being distracted by other pieces on
the board! This feature is ideal for beginners or anyone
wanting to improve basic skills.
See
"A LOOK AT THE TEACH MODES"
step example of how to use this feature!
Using the Teach Modes
To enter Teach Mode, first press LEVEL, and the computer
will display the current playing level. If you want to change the
10
Pieces on the board
Display
Queens + Kings
% &
Rooks + Kings
$ &
Bishops + Kings
# &
Knights + Kings
@ &
! &
Pawns + Kings
!@#$%&
For more details, see Section 6.
DISPLAY
for a step-by-
).