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Viper 777 Electronic Dartboard Manuel D'utilisation page 9

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Les langues disponibles

Les langues disponibles

777 Electronic Dartboard
GENERAL OPERATIONS
Display
PLAYER SCORE
CRICKET
P
GAME
L
A
DOUBLE IN OUT
15 16 17 18 19 20 B
Y
E
R
OPTION
Display Identification
If the dartboard is idle (not scored on or a button pushed) for 3 minutes the display will show
dashes. This is an energy saving feature. Push any button to return the display to the game.
Buttons
GAME
OPTIONS
# OF PLAYERS
ON/OFF
BOUNCE OUT
START
ELIMINATE
PLAYER
DART SCORE
CHANGE
# OF PLAYERS - Most games start with 2 players. Push this button to change the number
of players in the game.
BOUNCE OUT - ELIMINATE DART SCORE - When a dart is thrown and scores but the
points are not going to be counted the dart can be eliminated. Before player change is
pushed BOUNCE OUT will select the score to be removed. When the correct score is
flashing press and hold ELIMINATE DART SCORE for 2 seconds. The score is removed
and the player can throw any remaining dart or press PLAYER CHANGE.
Press ON/OFF on the front panel of the dartboard. At power-up the
dartboard will beep two times. The display will show all the display
segments then start the first game.
The player 1 display will show 2 and G01. Player 2 display will show
2 and 100.
To turn the dartboard off, press ON/OFF and hold it in for 2 seconds.
# of Players (at start-up)
PLAYER SCORE
P
L
A
Y
E
R
# of Players (during game)
Flashing: Dart to be thrown
Steady: Dart thrown and scored
ON/OFF - Press to turn dartboard on. Press and hold for 2 seconds to
turn dartboard off. Remaining buttons are only active when the
dartboard is on.
GAME - Press to move through the available games; G01, G02, etc.
OPTIONS - Press to change each game's options. Not all games
have options.
Game number or players scoring
CRICKET
DOUBLE IN OUT 15 16 17 18 19 20 B
Cricket, shows, hits, open and closed
GAME
OPTION
9

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