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Viper 777 Electronic Dartboard Manuel D'utilisation page 21

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Les langues disponibles

Les langues disponibles

777 Electronic Dartboard
G21 Over (with options of 0-7, 0-8, 0-9)
Players can select 7, 8, or 9 'lives'. Players take turns throwing 3 darts at the dartboard. The
highest score is the "leaders score". A player's score will become the new "leader's score"
when their score in the new turn is higher or equal to the previous "leader's score". If not,
they will lose a "life".
Should a leader choose not to challenge their own high score and remain leader they can
press PLAYER CHANGE and skip their turn. The LED displays 7, 8, or 9 marks indicating
the player has 7, 8, or 9 "lives". After the throws, if the challengers do not have a new
"leaders score" one of their segments will be turned off indicating a "life" lost. If the player's
score is higher than the "leaders score" the display will keep their score.
A leader can challenge their own "leader's score" but, they will lose a "life" if they fail. A
player plays to zero "lives" and they will be out. The display will show the players ranking at
their score display. The last player "alive" is the winner. PLAYER CHANGE can be pressed
at any time to end a players turn and move to the next player.
Option
0-7
No. of Lives
7
CRICKET
PLAYER SCORE
0 0
0
1
P
GAME
L
A
15 16 17 18 19 20 B
Y
E
2
0
0
0
R
OPTION
G22 Under (U-7, U-8, U-9)
Rules follow exactly as the Over game except the leader's score is the lowest score for each
turn. A missed dart should be counted as 60 by pressing the 20 segment 3 times.
Option
U-7
No. of Lives
7
To start:
Select OPTION
Select NUMBER OF PLAYERS
Press START
0-8
8
Option 0-7 start display. Marks show number of lives left.
To start:
Select OPTION
Select NUMBER OF PLAYERS
Press START
U-8
8
0-9
9
U-9
9
21

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