2) If required, precisely locate the spot with the
jog wheel (12) [
chapter 5.5]. After turning
the jog wheel the spot is permanently
repeated.
3) Press the button CUE. Thus, the spot is
memorized as a Cue point and CUE (B)
shortly flashes on the display. To stop the
repeated replay of the spot, the button CUE
can be pressed again.
4) Restart the replay with the button
tion: Do not select another title with the but-
tons
/
(17) now, otherwise the Cue point
will be replaced by the beginning of the se-
lected title (Auto Cue point
5) With the button CUE it is now possible to
return to the Cue point. After the return, CUE
is inserted on the display and the player is set
to pause.
6) Restart the replay with the button
the button CUE pressed as long as the title is
to be played. After releasing the button CUE,
the player returns to the Cue point and is set
to pause.
Note: In the mode SINGLE PLAY the return with the but-
ton CUE can only be made within a title. When reaching
the next title, the Cue point is replaced by the beginning
of the next title (Auto Cue point
chapter 5.2).
5.7 Replaying a loop
With the buttons A, B and RELOOP (13) a sec-
tion on the CD can be memorized as a seamless
loop and be repeated as many times as desired.
1) If the desired starting point of the section is
reached (point a in fig. 5) when replaying,
press the button A. The button A shortly
flashes and then lights up continuously. The
button RELOOP lights up.
Fig. 5 Replaying a loop
2) When the end point of the section is reached
(point b in fig. 5) when the replay is continued,
press button B. The section between the
points is continuously repeated. All three but-
tons A, B and RELOOP flash and the display
shows
(G).
Note: Starting point and end point of the section can
be located in different titles. However, the loop can-
not run beyond the last title of the CD.
3) To exit the loop and to continue the title, press
the button B. By selecting a title with the but-
tons
/
(17), the loop is also exited.
will be extinguished on the display, the but-
tons A, B and RELOOP light up continuously
to show that a loop has been memorized.
To restart the loop, press the button
RELOOP.
Fig. 6 Stop and restart of the loop
4) To memorize another loop, simply redefine
the starting point and the end point with the
buttons A and B.
All manuals and user guides at all-guides.com
Hint: The starting point and the end point of the sec-
tion can be defined precisely to 1 frame:
1) When reaching the starting point, set the player to
pause. Precisely locate the point with the jog wheel
(12). Then press button A.
2) Now either directly select the end point with the
wheel or first start the replay, when reaching the
end point set the unit to pause again and precisely
locate the end point with the wheel.
3) After the end point has been adjusted, press the
button B. The loop does not yet start although the
. Cau-
LOOP symbol is inserted and the three buttons A,
B and RELOOP flash.
4) To start the loop, set the player to replay.
chapter 5.2).
5.8 Changing the speed
With the pitch control (20) the replay speed and
at the same time the pitch can be changed in two
adjusting ranges: ±8 % or ±16 % deviation from
or keep
the standard speed.
1) To activate the pitch control and to select the
adjusting range at the same time, shortly
press the respective range button ±8 % or
±16 (19). The button lights up.
2) Increase or reduce the speed with the pitch
control. In mid-position of the control the
speed remains unchanged.
The PITCH display field (L) shows the devi-
ation from the standard replay speed. If the
display field is set to BPM (
press the button BPM (16) to switch over to
PITCH.
3) By pressing the respective range button it is
possible to switch between the two adjusting
ranges.
4) To deactivate the pitch control, keep one of
the range buttons pressed for more than
2 seconds, the illuminated button will be
extinguished. Then the title is replayed at
standard speed again, independent of the
position of the control.
5.8.1 Manual beat counter
With the button TAP (18) it is possible to deter-
mine the number of beats per minute (BPM) for
the current title:
1) Switch the PITCH display field (L) to BPM
display with the button BPM (16).
2) Shortly press the button TAP (18) to the beat
of the music for several times so that the BPM
display field shows the number of the beats.
When changing the speed with the pitch con-
trol, also the BPM value is changed accord-
ingly.
3) For the next title the BPM value must be
determined again.
Note: When the button BPM is used to change to
PITCH display and back to BPM display, the BPM value
is reset (display – –) and must be determined again.
5.9 Pitch Bend – matching the beat
between two music pieces
When operating two players, the beats of two
music pieces of the same speed can be pre-
cisely synchronized with respect to time. Thus,
when crossfading from one player to the other,
the dancing rhythm will not be interrupted.
1) With the pitch control (20) first adapt the speed
of the title to which crossfading is desired to
that of the current title (
this purpose, the manual beat counter can be
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manual may be reproduced in any form or by any means for any commercial use.
used (
value is determined for both titles, adjust the
control so that the titles show the same BPM
values.
2) Synchronize the beats of the title to which
crossfading is desired to those of the current
title with the buttons PITCH BEND (10) or the
jog wheel (12):
– As long as the button + is kept pressed or
the wheel is turned clockwise, the title will
be faster.
– As long as the button – is kept pressed or
the wheel is turned counter-clockwise, the
title will be slower.
This will result in displacement of the beats
with regard to the beats of the current title.
Note: Prior to turning the wheel the function "fast for-
ward / reverse" must be switched off: If SEARCH (J) is
shown, press the button SEARCH (7).
6 Maintenance of the Unit
Protect the unit from dust, vibrations, direct sun-
light and humidity. For cleaning only use a dry,
soft cloth; never use water or chemicals.
Note concerning sound interruptions and
reading errors
Cigarette smoke and dust will easily penetrate
through all openings of the unit and will also set-
chapter 5.8.1),
tle on the optics of the laser sampling system. If
this deposit should cause reading errors and
sound interruptions, the unit must be cleaned by
skilled personnel. Please note that there will be
a charge on cleaning, even during the warranty
period!
7 Specifications
Frequency range: . . . . . . 20 – 20 000 Hz
THD: . . . . . . . . . . . . . . . . < 0.1 %
Channel separation: . . . . > 75 dB
Dynamic range: . . . . . . . . > 80 dB
S / N ratio: . . . . . . . . . . . . . > 75 dB
Wow and flutter: . . . . . . . . not measurable,
Line output level: . . . . . . . 2 V
Power supply: . . . . . . . . . 230 V~ / 50 Hz
Power consumption: . . . . 30 VA
Ambient temperature: . . . 0 – 40 °C
Connections LINE OUT: . RCA
Control connection: . . . . . 1.2 m cable with
Dimensions (W × H × D)
Control unit: . . . . . . . . . 482 × 90 × 90 mm,
Player mechanism: . . . 482 × 90 × 260 mm,
Weight: . . . . . . . . . . . . . . 7.7 kg
chapter 5.8). For
Subject to technical modification.
INTERNATIONAL GmbH & Co. KG. No part of this instruction
®
chapter 5.8.1): When the BPM
quartz precision
L (left) / R (right)
8-pole mini DIN
plugs
2 RS
2 RS
GB
9