Graphic Indication Of The Playing Time; Number Of Beats Per Minutes; Sleep Mode; Selecting The Operating Mode - Monacor International img Stage Line CD-292USB Mode D'emploi

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– the file name for MP3 mode
The text line can be switched over to the in-
dication of the following information (ID3
tags) . For this purpose, keep the button
TIME pressed and select with the button
I  or I (21):
Indication (M)
TITLE
ALBUM
ARTIST
none = file name

5.3.1 Graphic indication of the playing time

In addition to the numerical time indication (P),
the bargraph (H) will indicate the playing time
graphically by its length, in relation to the dura-
tion of the title (relative time presentation) . The
last 30 seconds of a title will be indicated by
the bargraph flashing in its full length, the last
15 sec onds by even faster flashing .

5.3.2 Number of beats per minutes

After selecting a title, the beat counter auto-
matically determines the number of beats per
minute . After a short time, the number appears
on the right at the bottom of the display (Q) .
If the beat counter cannot determine a correct
value (e . g . for quiet music titles), the value can
also be determined manually:
1) Shortly press the button BPM / TAP (23) sev-
eral times to the beat of the music (4 times
as a minimum) . The number of beats appears
and the indication "BPM" flashes to show
the manual counting mode .
2) To switch back to the automatic counting
mode, keep the button BPM / TAP pressed
until the indication "BPM" stops flashing .

5.3.3 Sleep mode

If both player units are set to pause for more
than 15 minutes, the unit is switched to the
sleep mode . The laser systems are then switched
off and are thus preserved . The displays show
SLEEP and all illuminated buttons will extinguish .
By actuating any button, the unit is switched
back to the previous operating mode .

5.4 Selecting the operating mode

5.4.1 Continuous replay and
single title replay
To switch over between single title replay
[indication "Single" (C)] and continuous re-
play [indication "Cont ." (D)], press the button
CONT / LIST (8) .
A With single title replay, the unit is switched
to pause at the end of a title .
This mode is especially provided for DJ ap-
plications . After selecting a title, the player
unit will be set to pause precisely on the spot
where the music starts (mostly not at the
time index 0 : 00 : 00 but some frames later,
e . g . 0 : 00 : 15) . This spot will be automatically
stored as a starting point (Auto Cue point)
and shown on the display by CUE (L) . After
starting the title, it is possible to return to
this starting point with the button CUE (18) .
After replaying a title, the unit will be set to
pause precisely on the spot where the music
of the next title starts . This spot will then be
stored as a new starting point .
B With continuous replay, all titles are played
continuously one after the other, i . e . after the
last title, the first title restarts . However, if the
titles are stored in different folders, only the titles
of the folder selected are repeated .
5.4.2 Relay mode – automatic start of the

other player unit at the end of a title

At the end of a title, the other player unit can
automatically be started .
1) Set both player units to single title replay with
the button CONT / LIST (8) so that the displays
show "Single" (C) .
2) Select a title on each player unit .
3) Press the button RELAY (2) . The button lights
up .
4) Start the replay on one player unit with the
button II (20) . The other player unit must
be set to pause . As soon as a title has been
played to the end, the player unit is set to
pause and the other player unit will start . This
procedure will be continuously repeated until
the relay mode is deactivated . (To switch off
this mode, actuate the button RELAY once
again .)
5) During the relay mode, on any spot of a title,
the replay can additionally be switched over
from one player unit to the other with the
button II .
Note: After all titles of a folder have been played to
the end, the unit does not change automatically to
the next folder . This must always be done manually
(chapter 5 .1, step 5) .

5.5 Short replay of a title beginning

For short replay of a title beginning, keep the
button CUE (18) pressed . After releasing the
button, the unit will return to the title beginning
and is set to pause .
1) The player unit must be set to single title
replay: indication "Single" (C) . If "Cont ." (D)
is shown, press the button CONT / LIST (8) .
2) Select the title (chapter 5 .1, steps 4 and 5) .
3) By keeping the button CUE pressed, shortly
replay the title beginning .
4) To replay the title, press the button II (20) .

5.6 Fast forward and reverse

For fast forward or reverse of a title, first press
the button SEARCH (17) . SEARCH will be indi-
cated in the text line (O) . Turn the jog wheel
REV / FWD (16) into the corresponding direction .
The forward / reverse speed depends on the turn-
ing speed of the wheel .
Notes: In the pause mode, the current spot is con-
stantly repeated after fast forward or reverse . To stop
the repeat, either press the button CUE (18) shortly
(new Cue point is set,
chapter 5 .8 .2) or start the
replay with the button II (20) .

5.7 Precise selection of a certain spot

It is possible to select a spot in a title with the
precision of 1 frame (
second), e . g . for start-
1
75
ing the replay from a certain spot instead of
starting it from the beginning of a title .
1) When the desired spot is roughly reached by
replaying the title or by using fast forward /
reverse (
 chapter 5 .6), set the unit to pause
with the button II (20) .
2) Precisely select the spot by turning the jog
wheel (16) clockwise and counter-clockwise .
For an acoustic check, the adjusted spot will
be constantly repeated .
3) When the desired spot has been found,
shortly press the button CUE (18) . Thus, the
spot will be stored and repeating will end .
The replay can now be started from this point
with the button II .

5.8 Return to a certain spot

To be able to quickly go to a certain spot, two
starting points (Cue points) can be stored with
the buttons CUE 1 and CUE 2 (11), even during
the replay of a title (Fly Cue) .
In addition, another starting point can be
defined with the button CUE (18), however, in
the single title replay mode, this point will be
overwritten with the starting point of the next
title when the next title is reached or selected
[switch over to total title replay with the button
CONT / LIST (8), if required] .
Note: The Cue points stored will be deleted
– when selecting another folder
– when switching over between CD, USB 1, USB 2
– when switching off the unit

5.8.1 Buttons CUE 1 and CUE 2

1) Press the button MEMO / AUTO (9) to activate
the storage . The button will light up .
2) During replay, either press the button CUE 1
(11) when the desired spot is reached
(Fly Cue) or set the unit to pause at the
desired spot with the button II (20), use the
jog wheel (16) to go to the precise spot, then
press the button CUE 1 . It will flash several
times and then light up permanently . The
button MEMO / AUTO will be extinguished .
Re start the replay with the button II, if
re quired .
3) Repeat steps 1 and 2 for defining another
Cue point with the button CUE 2 .
4) The buttons CUE 1 and CUE 2 can now be
used to return to the corresponding Cue
points: The replay starts immediately from
the respective Cue point .

5.8.2 Button CUE

1) While replaying a title, set the unit to pause
with the button II (20) when the spot is
reached to which the unit is to return later .
The buttons II and CUE (18) will flash .
2) If required, the spot can be selected more
precisely with the jog wheel (16) [
5 .7] . Then the current spot will be continu-
ously replayed .
3) Press the button CUE . Thus, the spot will
be marked as a Cue point and the display
shows "CUE" (L) . The button CUE will light
up permanently . The button II will continue
to flash as a request to start the replay .
4) Restart the replay with the button II .
5) It is now possible to return to the Cue point
with the button CUE . Then the player unit
will be set to pause .
6) Start the replay with the button II or keep
the button CUE pressed as long as the title
is to be played . After releasing the button
CUE, the player unit will go back to the Cue
point and will be set to pause .
 chapter
13

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