Operating Elements And Connections; Control Unit - Monacor International img Stage Line CD-292USB Mode D'emploi

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Professional Dual CD / MP3 Player
These operating instructions are intended for
professional DJs and non-professional users with
technical knowledge . Please read these oper-
ating instructions carefully prior to operating
the unit and keep them for later reference . All
operating elements and connections described
can be found on the fold-out page 3 .
Contents
1

Operating Elements and Connections . . 10

1 .1 Control unit . . . . . . . . . . . . . . . . . 10
2
Safety Notes . . . . . . . . . . . . . . . . 11
3
Applications . . . . . . . . . . . . . . . . 11
4
5
Operation . . . . . . . . . . . . . . . . . 12
5 .1 Replaying music pieces . . . . . . . . . . . 12
5 .2 Loading the play list . . . . . . . . . . . . . 12
and the sleep mode . . . . . . . . . . . . . 12
5 .3 .3 Sleep mode . . . . . . . . . . . . . . . . . 13
5 .6 Fast forward and reverse . . . . . . . . . . . 13
5 .8 Return to a certain spot . . . . . . . . . . . 13
5 .8 .1 Buttons CUE 1 and CUE 2 . . . . . . . . . 13
5 .8 .2 Button CUE . . . . . . . . . . . . . . . . 13
without displacing the pitch . . . . . . . . . 14
5 .11 Effects . . . . . . . . . . . . . . . . . . . . 14
5 .11 .1 Scratch effects . . . . . . . . . . . . . . . 14
5 .11 .2 Droning effects . . . . . . . . . . . . . . . 14
5 .11 .3 Stutter effects . . . . . . . . . . . . . . . 14
6
Fader Start . . . . . . . . . . . . . . . . . 15
7
Updating the Firmware . . . . . . . . . . 15
8
Maintenance of the Unit . . . . . . . . . 15
9
Specifications . . . . . . . . . . . . . . . 15
10
1 Operating Elements and
Connections

1.1 Control unit

1 Control panel of player unit 1
For details see fig . 2
2 Button RELAY for automatic start of the
other player unit at the end of a title
(
 chapter 5 .4 .2)
3 Control panel of player unit 2
For details see fig . 2
4 Button OPEN / CLOSE
to open and close
the CD tray [like buttons
player mechanism]
5 Button CD / USB to switch between CD and
USB storage medium: For this purpose the
player unit must be set to pause with the
button II (20) .
If two USB storage devices are connected,
after pressing the button CD / USB, select
CD, USB 1 or USB 2 with the button I  or  I
(21) . The text line (O) shows the selection . To
confirm, press the button CD / USB .
6 Button SCRATCH to activate / deactivate the
scratch function
With the function activated (button lights
up), it is possible to create scratch effects
with the jog wheel (16)
7 Button TIME to switch the time indication
(H, P)
for the indication "Remain" (G)
remaining playing time of the current
title
for the indication "Elapse" (E)
time already played of the current title
for the indication "Total Remain"
remaining time of the entire CD
(not possible for MP3 mode)
For MP3 mode, with the button TIME kept
pressed, switch over the text line (O) to indi-
cate the title, album, artist (ID3 tags) or file
name with the button or I (21)
8 Button CONT / LIST
1 . To switch over between single title replay
[indication "Single" (C)] and continuous
replay [indication "Cont ." (D)]
2 . To load play lists (
chapter 5 .2)
9 Button MEMO / AUTO
1 . To store Cue points with the buttons
CUE 1 and CUE 2 (11)
2 . To replay a title section as a loop with the
length of a multiple or a fraction of the
beat length (
chapter 5 .11 .4)
10 Display, for details see fig . 3
A when "TRACK" is shown above the digits:
number of the music title (in the selected
folder);
when "FOLDER" is shown below the dig-
its: number of the selected folder
B replay symbol
C "Single": indicates the single title replay
mode
D "Cont .": indicates the continuous title
replay mode
E "Elapse": indicates that the time already
played of a title is shown
F "Total": indicates together with "Remain"
(G) that the remaining time of the CD is
shown (not possible for MP3 mode)
G "Remain": indicates that the remaining
time of a title is shown . With "Total Re-
main", the remaining time of the CD is
shown
H bargraph to show the relative playing time
of the title
I deviation from the standard speed in
percent
J "RELOOP": indicates the replay of a con-
tinuous loop
K "CD" or "USB": indicates if a CD, the
port USB 1 (26) or USB 2 (30) has been
selected . With the port USB 2 selected,
(27, 29) at the
the indication "USB" flashes .
L "CUE": appears when the player unit is
in the pause mode at the Cue point
(
chapters 5 .4 .1 and 5 .8 .2) .
M for MP3 mode: this field indicates if the
name of the title, album or artist of the
music title is shown in the text line (O) .
If none of these indications is inserted,
the file name is shown (
N number of titles on the CD;
for MP3 mode:
number of the titles in the selected folder
["TRACK" above the digits (A)]
or number of the folders ["FOLDER"
below the digits (A)]
O text line for additional information
P playing time indication, also see items E
and G
Q indication of the beats per minute
R "PG": flashes if a personal title sequence
is programmed or replayed
S "MT" (Master Tempo): indicates the func-
tion for constant pitch (
11 Buttons CUE 1 and CUE 2
1 . to store two Cue points [also possible
during replay; to store, press the button
MEMO / AUTO (9) first]
2 . to go to the stored Cue points
12 Button FOLDER for MP3 mode
1 . to switch over between the name of the
title or folder in the text line (O),
according to the selected adjustment, a
title or a folder can be selected with the
buttons I  and  I (21)
2 . to load play lists (
3 . to select a partition on a hard disk con-
nected (
13 Button PROG to compile and to replay a
personal title sequence (
14 Button PITCH to activate / deactivate the
speed control (15) and to select the speed
adjusting range (8 %, 16 % or 100 %)
The text line (O) shortly indicates the select ed
adjustment (pitch 8 %, 16 %, 100, off) .
15 Sliding control PITCH to change the playing
speed [without changing the pitch when the
button MT (24) lights up]
The speed can only be changed when the
button PITCH (14) lights up .
16 Jog wheel REV / FWD
- for fast forward and reverse when the but-
ton SEARCH (17) has been pressed
- to create scratch effects when the button
SCRATCH (6) has been pressed
- for the function "Pitch Bend" during re-
play of a title (
- to precisely select a spot when the player
unit is set to pause
chapter 5 .3) .
chapter 5 .9)
chapter 5 .2)
chapter 5 .1)
chapter 5 .12)
chapter 5 .10)

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