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Mattel Ker Plunk Guide Rapide
Mattel Ker Plunk Guide Rapide

Mattel Ker Plunk Guide Rapide

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©2012 Mattel. ® and ™ designate U.S. trademarks of Mattel, except as noted. ® et ™ désignent des marques de Mattel aux États-Unis, sauf indication contraire. Mattel Australia Pty. Ltd., 658 Church St., Richmond, Victoria, 3121.Consumer Advisory Service - 1300 135
312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China. Tel.: (852) 3185-6500. Diimport & Diedarkan Oleh: Mattel Southeast Asia Pte. Ltd. , No 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan
Kerinchi, 59200 Kuala Lumpur, Malaysia. Tel: 03-33419052. Mattel, Inc. 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Services 1-800-524-8697. Importado y distribuido por Mattel de México, S.A. de C.V., Miguel de Cervantes Saavedra No. 193, Pisos 10
y 11, Col. Granada, Alcaldía Miguel Hidalgo, C.P. 11520, México, Ciudad de México. R.F.C. MME-920701-NB3. Tels.: 59-05-51-00 Ext. 5206 ó 01-800-463-59-89. Mattel Chile, S.A., Avenida Américo Vespucio 501-B, Quilicura, Santiago. Tel.: 1230-020-6213. Servicio al
consumidor Venezuela: Tel.: 0-800-100-9123. Mattel Argentina, S.A., Av. Libertador 1000, Piso 11 – Oficinas 109 y 111, Vicente López – Prov. Buenos Aires. Tel.: 0800-666-3373. Mattel Colombia, S.A., Calle 123#7-07 P.5, Bogotá. Tel.: 01800-710-2069. Mattel Perú,
S.A., Av. Juan de Arona # 151, Centro Empresarial Juan de Arona, Torre C, Piso 7, Oficina 704, San Isidro, Lima 27, Perú. RUC: 20425853865. Reg. Importador: 02350-12-JUE-DIGESA. Tel.: 0800-54744. E-mail Latinoamérica: servicio.clientes@mattel.com. Mattel
Canada Inc., Mississauga, Ontario L5R 3W2. You may call us free at/ Composez sans frais le 1-800-524-8697. Mattel Europa B.V., Gondel 1, 1186 MJ Amstelveen, Nederland. Mattel South Africa (PTY) LTD, Office 102 I3, 30 Melrose Boulevard, Johannesburg 2196.
KER PLUNK!™
Now
– one of the great games of all time -- is more fun than ever!
Just set it up, start playing, and watch out for marbles that go "Ker Plunk!"
CONTENTS
Game Base, Tube (top and bottom cups), Tube Connector, 30 Sticks, 32 Marbles
OBJECT
To skillfully remove the sticks from the tube, dropping the fewest marbles.
ASSEMBLY
1. Stand the tube bottom on a flat surface, see below.
2. Line up the little tabs on the connector with the slots in the tube bottom and snap
the connector down firmly into the cup as shown.
3. Line up the slots on the tube top (the cup with the opening
in its top) with the tabs on the connector and snap the cup
down firmly over the connector as shown.
4. Pull on both ends of the tube to make sure the connector
assembly is secure.
5. Cut the plastic sticks off of their frame. Use safety scissors.
SETUP
1. Stand the tube in the game base as shown.
2. Insert the sticks into the connector -- just put one end of the stick through a hole and
push it through to a hole on the other side. Place the sticks randomly so that they
crisscross each other in different directions, as shown in 3.
NOTE: SET ASIDE 5 EXTRA STICKS AND DO NOT USE THEM. THEY ARE INCLUDED IN
CASE ANY STICKS BREAK OR BECOME LOST.
3. When the sticks are inserted, load the marbles by dropping them through the
opening in the top of the tube. The marbles will rest on top of the web of sticks. If
any fall through onto the game base, just reload them until all the marbles rest on
top of the sticks.
TUBE ASSEMBLY
Hole on Top
Tube Top
Tube Connector
Tube Bottom
37092-0721-G2_3LA
Hole on Side
5+
HOW TO PLAY
1. The game base has compartments numbered 1 through 4. Each player selects a
numbered compartment to use throughout the game. Choose a player to go
first; play then passes to the left.
2. On each turn:
a) Slowly rotate the tube so that the window opening is lined up with your
numbered compartment. Be careful not to move the marbles!
b) Choose any stick and carefully pull it all the way out of the tube, trying not to
move the marbles and causing them to fall. Note: The first stick you touch is
the stick you must pull, but you may hold the tube steady with one hand.
c) When you've removed the stick, place it aside. It's now the next player's turn
to follow steps a, b and c.
NOTE: A player's turn is not completely over until the moment the next player
touches the tube to rotate it, or touches a stick. Any marbles that drop before
the next player touches either the tube or a stick are added to the first player's
score.
3. Marbles that drop during your turn will automatically go into your numbered
compartment. Do not remove them -- just leave them there until the game is
over.
4. When all the marbles have dropped into the game base, each player counts the
number of marbles in their compartment. The player with the least number of
marbles in their compartment is the WINNER!
Please keep this instructions sheet for future reference as it contains important
information.
1.
2.
3.
WARNING:
CHOKING HAZARD
– Toy contains
marbles. Not for children under 3 years.
2-4

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Sommaire des Matières pour Mattel Ker Plunk

  • Page 1 ©2012 Mattel. ® and ™ designate U.S. trademarks of Mattel, except as noted. ® et ™ désignent des marques de Mattel aux États-Unis, sauf indication contraire. Mattel Australia Pty. Ltd., 658 Church St., Richmond, Victoria, 3121.Consumer...
  • Page 2 1. La base du jeu comprend des compartiments numérotes de 1 à 4. Chaque selecciona un compartimento. Decidan a quién le toca primero; el juego continúa a la canicas y hagan ¡Ker Plunk!™ qu’aucune bille ne fasse KER PLUNK! joueur choisit un compartiment numéroté, qu’il utilisera pendant la partie. izquierda.