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Fender Cyber-Champ 7 DSP Mode D'emploi page 12

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MIDI
12
Delay parameter
Continuous Controller
numbers
DIGITAL —
Parameter value definitions
Level
Amount of the Delay effect (0 is off, 127 is maximum)
Delay Time
Interval between Delay repeats (30 milliseconds selected as 0 is shortest, 1450 milliseconds selected as 127 is longest)
Feedback
Number of Delay repeats (0 is 1 repeat, 127 is many repeats)
Low-Pass Frequency Cutoff
Brightness of the Delay signal (0 is minimum (dark tone), 127 is maximum brightness)
Input Level
Signal level going into the Delay effect (versus output level controlled by the numbered DELAY knob) (0 is minimum, 127 is maximum)
TAPE —
Parameter value definitions
Level
Amount of the Delay effect (0 is off, 127 is maximum)
Delay Time
Interval between Delay repeats (30 milliseconds selected as 0 is shortest, 1450 milliseconds selected as 127 is longest)
Feedback
Number of Delay repeats (0 is 1 repeat, 127 is many repeats)
Wow & Flutter
Amount of random volume and pitch changes – tape recorder nostalgia effect (0 is minimum fluctuation, 127 is maximum fluctuation)
Low-Pass Frequency Cutoff
Brightness of the Delay signal (0 is darkest, 127 is brightest)
DUCKING —
Parameter value definitions
Level
Amount of the Delay effect (0 is off, 127 is maximum)
Delay Time
Interval between Delay repeats (30 milliseconds selected as 0 is shortest, 1450 milliseconds selected as 127 is longest)
Feedback
Number of Delay repeats (0 is 1 repeat, 127 is many repeats)
Release Time
Duration that the delayed signal is suppressed after "live" playing (input) stops (0 is shortest wait, 127 is longest wait)
Ducking Threshold
Sensitivity of the ducking action to your playing strength (signal level) (0 in least reactive, 127 is most reactive)
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Delay Effects
Delay Effect parameters in the figure and tables below are accessible for the
current effect only by MIDI continuous controller numbers 120-124 (except
Delay Time (CC# 121) which is also accessible by the TAP button). Continuous
controller messages have a value range of 0-127.
CC#
Digital
120
Level
121
Delay Time
122
Feedback
123
Low-Pass Freq. Cutoff
124
Input Level
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r . . c
c o
o m
m
w w
w
Tape
Level
Delay Time
Feedback
Wow & Flutter
Low-Pass Freq. Cutoff
w w
w . . m
m r
r g
g e
e a
Ducking
Level
Delay Time
Feedback
Release Time
Ducking Threshold
a r
r h
h e
e a
a d
d . . n
n e
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