4. Starting and fl ying the Sky Surfer 2.0
Check before fl ight:
1.
Check if LiPo fl ight battery is fully charged.
Fly with with a fully charged battery only!
2.
Check that your transmitter batteries are full
or the transmitter batteries are charged. Fly
with with a fully charged battery only!
3.
Check the Sky Surfer 2.0 for damage and
dirt, as this can increase weight and
thus provide poor fl ight characteris-
tics.
4.
Check the propeller for damage.
5.
Check the servo functions.
6.
Check the lines for damage and
proper mounting on the chassis.
They may not be twisted.
Leave he right control stick during
the launch in the middle position -
servo rod horizontal.
left
Rise off ground with assistant
Turn ON transmitter fi rst and then the model.
Place the model on a fl at surface. The assistant stands behind the model, unfolds the parachute
and holds it so tightly that the lines are taut. The pilot gives full throttle and at the same time the
assistant releases the screen - the model starts.
33
Note: The transmit-
ter is equipped with a
security function, so
the motor can not start
when switching on ac-
cidentally. To activate
the model, you need
to push the left throttle
stick to the top of the transmitter once (full
right
throttle) and then again all the way down
(motor off). Only after you have reached the
bottom position - for acoustic control a short
beep sounds - the receiver in the Sky Surfer
responds and you can control the model.
Starting procedure:
1. Note the wind di-
3. To start, hold the Sky
Surfer 2.0 at the bottom
of the chassis and move
the arm shown with a uni-
form motion from bottom to
top as shown in the fi g. Do
not throw! Once the parachu-
te is fully deployed, give full
throttle on the transmitter.
ON OFF
Note the wind direction! Al-
ways start against the wind
direction.
Operating Instructions Sky Surfer 2.0
rection! Always start
against the wind di-
rection.
2. Turn ON transmit-
ter fi rst and then the
model.