Denon DJ PRIME 2 Guide D'utilisation Rapide page 6

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14. Crossfader: Use this crossfader to mix between channels assigned to the left and right sides of the crossfader.
15. Master Level Meters: These LEDs display the audio signal level of the master mix (sent out of the Master
Outputs).
16. Phones Mix: Adjusts the software's audio output to the headphones, mixing between the cue output and the
master mix output.
17. Phones Level: Adjusts the volume of the headphones.
18. Split Cue: When this button is On (fully lit), the headphone audio will be "split" such that all channels sent to cue
channel are summed to mono and sent to the left headphone channel and the master mix is summed to mono and
sent to the right channel. When the button is Off (dim), the cue channel and master mix will be "blended" together.
19. Platter: This capacitive, touch-sensitive platter controls the audio
playhead when the wheel is touched and moved. When the Vinyl button is
on, move the platter to "scratch" the track as you would with a vinyl
record. When the Vinyl button is off (or if you are touching only the side of
the platter), move the platter to temporarily adjust the track's speed.
20. Platter Display: This display shows information relevant to the
performance, including the current playhead position and auto loop size,
as well as album artwork.
21. Track Skip: Press either of these buttons to skip to the previous or next
track.
Press the Previous Track button in the middle of a track to return to the
beginning of the track.
22. Beat Jump: Press either of these buttons to skip backward or forward
through the track. Use the Auto Loop knob to determine the beat jump
size.
Press and hold Shift and then press one of these buttons to search backward or forward through the track.
23. Cue: During playback, press this button to return the track to the initial cue point and stop playback. (To move
the initial cue point, make sure the track is paused, move the platter to place the audio playhead at the desired
location, and then press this button.) If the deck is paused, press and hold this button to temporarily play the
track from the initial cue point. Release the button to return the track to the initial cue point and pause it. To
continue playback without returning to the initial cue point, press and hold this button and then press and hold
the Play button, and then release both buttons.
During playback, press and hold Shift and press this button to set the cue point at the current playhead position.
24. Play/Pause: This button pauses or resumes playback.
Press and hold Shift and then press this button to "stutter-play" the track from the initial cue point.
25. Stop Time: Controls the rate at which the track slows to a complete stop ("brake time") when you pause it by
pressing Play/Pause.
26. Vinyl: Press this button to activate/deactivate a "vinyl mode" for the platter. When activated, you can use the
platter to "scratch" the track as you would with a vinyl record.
27. Sync / Sync Off: Press this button to activate sync.
Press and hold Shift and press this button to deactivate Sync. You can also set Sync to deactivate without using
Shift by changing the Sync Button Action setting in the User Preferences menu.
28. Key Lock / Key Sync: Press this button to activate/deactivate Key Lock. When Key Lock is activated, the track's
key will remain the same (0%) even if you adjust its speed. Press and hold Shift and press this button to reset
Key Lock.
Press and hold this button to activate key sync.
29. Pitch Fader: Move this fader to adjust the speed (pitch) of the track. You can adjust its total range with the Pitch
Bend buttons.
30. Pitch Bend –/+: Press and hold one of these buttons to momentarily reduce or increase (respectively) the speed
of the track.
Press and hold Shift and then press one of these buttons to set the range of the pitch fader.
31. Shift: Press and hold this button to access secondary functions of other controls.
32. Slip/Grid Edit: Press this button to enable or disable Slip Mode. In Slip Mode, you can jump to cue points,
trigger loop rolls, or use the platters, while the track's timeline continues. In other words, when you stop the
action, the track will resume normal playback from where it would have been if you had never done anything (i.e.,
as if the track had been playing forward the whole time).
Press and hold this button to enable or disable beat grid editing.
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