Saitek Pro Flight Cessna Mode D'emploi page 9

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are used for the toe brakes. Due to the way in which Flight Sim detects the pedals, they
need to be correctly configured before you can start getting the most out of them.
Start by opening FSX and clicking to Settings > Controls > Control Axes (in FS2004 go
to Settings > Assignments > Joystick Axes). Select the Rudder Pedals in the Controller
Type menu (Joystick Type for FS2004).
• Double-click the event called Brake (left axis) and depress the left brake when the
Change Assignment window appears. Left toe will appear in the notification window,
and then click OK.
• Repeat the process for Brake (right axis) and the right pedal.
• Ensure that there is a tick in the Reverse column boxes for both brake axes.
• Finally, double-click Rudder Axis and perform the rudder movement, so that the
Change Assignment window detects the rudder axis. These are the only three axes
that should be set to the pedals; if there are any more in the list, delete them using the
Delete Joystick Assignment command.
Now that the axes are set, go to the settings page called Calibration (Sensitivities in
FS2004). Select the Rudder Pedals and then select Advanced Controls. Ensure that the
sensitivities for both brake axes are set to 75-80% and that the null zones are set to 0%
for both. The rudder should be set to 50-75% sensitivity with a small null zone of about
5%.
Before you load a flight, you will need to disable Auto-Rudder. To do this, click to Set-
tings > Realism and ensure that the Auto Rudder box does not have a tick inside it.
You should now be good to go. Load up a flight and when the plane is stationary on
the runway, depress the pedals, and then release them. You should see the brake
announcement in the corner of your screen. If all is well, the indicator will appear and
then disappear when the brake is released. If the brakes stay on, go back to Settings >
Controls > Control Axes (in FSX/2004), and remove the ticks from the reverse box for
the brake pedals.
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