Programming the turnout decoder
The turnout decoder must be placed in the programming mode before you can program the
decoder.
To do this, quickly switch the turnout drive back and forth manually five times in a row. The
turnout decoder is now in the programming mode and indicates this by switching back and
forth one time per second. After switching 30 times, the turnout decoder exits the programming
mode.
When programming the address, the turnout decoder immediately exits the programming
mode upon confirmation of the address. When programming the CV's, the turnout decoder
exits the programming mode once it has switched 30 times. To exit the programming mode
earlier, program CV 80 to '0'.
Note: The CV values cannot be read out.
Programming of the address with the Z21
1.
Create the new switch track in your control centre.
2.
Switch into control centre mode
3.
Ensure that the switch track decoder is in programming mode.
4.
Confirm the respective switch track in the control centre.
5.
The switch track decoder is now programmed on this address and can be switched by
pressing the switch track symbol in the control centre.
Programming the address using the multiMaus
Switch to the turnout mode on the multi MAUS.
1.
2.
Place the turnout decoder in the programming mode.
3.
Enter the desired turnout address on the multi MAUS using the function keys.
4.
Confirm your input using the arrow keys.
5.
The turnout decoder is now programmed to this address and can be switched with the
multi MAUS in the turnout mode using the arrow keys.
Programming the address using the routeControl
1.
Place the turnout decoder in the programming mode.
2.
Enter the desired turnout address using the number keys.
3.
Confirm your input using the turnout switching keys.
4.
The turnout decoder is now programmed to this address and can be switched with the Rou-
teControl.
Programming the address in Rocomotion
1.
Place the turnout decoder in the programming mode.
2.
Add a turnout to the track diagram in the switchboard and define an address.
3.
Switch the turnout in Rocomotion.
4.
The turnout decoder is now programmed to this address and can be switched in Rocomo-
tion.
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