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4.
Repeated 2nd time periode (Options 8 and 9)
A quiet end to a game also has its advantages. The simple traditional clock
gives the players repeated one-hour periods in which to complete a
subsequent number of moves.
A consequence of this method, which has been the standard in the game of
chess for more than 50 years, is that the game cannot always be decided in
one session. The increasing playing strength of chess computers and the
information available in end-game databases is having an increasingly
greater influence on the result of adjourned games. The trustworthiness of
the strength measurement between players has come increasingly under
pressure.
Proposals have come from various sources, for methods of ending a game in
one session without having to fall back on the Guillotine as a means of
determining a game, since this could have an undesirable influence on the
end result. The "FIDE", "Bronstein" and "Fischer" provide a solution to this
dilemma by providing the players with a predetermined amount of thinking
time for each move.
5.
"FIDE"-rapid (Options 10, 11, 12, 13 and 14)
The "FIDE"-rapid method begins a game with a traditional period during
which a previously determined number of moves must be completed. When
this period is ended a triangle appears in the display. From that moment the
player gets extra time for each subsequent move. The thinking time which
remains unused at the end of a move is preserved to the following move. By
completing moves in a time which is shorter than the extra time per move, a
player can build up the thinking time available for subsequent moves.
Note: The Digital Game Timer remembers, through the operation of
the lever at the start of a game, which player is playing white. This
has consequences for the moment when a player exceeds the
available thinking time for the first time. If black is the first to exceed
the allotted time for the first period then white receives a double
bonus. This is also important in the "FIDE"-tournament and in both
"Fischer" options.
6.
"FIDE"-tournament (Options 15, 16 and 17)
In this method two periods of time are alloted before extra time per move is
available.
7.
"Bronstein" (Options 18, 19 and 20)
The oldest proposal from the chess world for a solution to the problem of
limited thinking time came from IGM David Bronstein. His method applies
from the first move, so that the triangle appears immediately in the display.
The principal thinking time is reduced by delay. Before the principal thinking
time is reduced the player has a fixed amount of time to complete a move. It
is not possible to increase the thinking time by playing more quickly as it is in
the "FIDE" and "Fischer" methods.
8.
"Fischer"-rapid (Options 21, 22 and 23)
This method also applies from the first move. The difference between this
and the "Bronstein" method is that it is possible to obtain increased thinking
time by completing a move in a time which is shorter than the extra time
allowed.
Always ensure that the lever is in the correct position before a game
begins.
8