Replacing Batteries - LEXIBOOK TimeProjector RP200 Guide De L'utilisateur

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  • FRANÇAIS, page 9
Volume
To set the volume of the radio, spin the circle base of the clock.
Setting the radio wake-up time
1. In time mode, press [MODE] four times to enter the radio mode.
2. Press the
key. The icon
3. To set the time at which you wish the radio to turn on, press and
hold [SET] until hour digit flashes.
4. Press the
or
keys to set the hour. Press [SET] to confirm.
5. The minutes' digits flash. Press the
minutes.
6. Press [SET] to confirm.
Sleep Function
This function allows you to program the time duration (5 to 85 min-
utes) after which the radio will automatically stop playing. Hence,
you can fall asleep without worrying about turning the radio off.
1. In radio mode (the radio is playing), press and hold the [RADIO]
key for 2 seconds.
2. 'SLP' is displayed onscreen.
3. Set the time duration after which the radio will turn off using the
or
key.
4. The icon
is displayed onscreen and the unit returns to radio
mode display.
PROJECTOR CLOCK
If the unit is battery operated only:
1. Press [SNOOZE/LIGHT] to activate the projection function. The
current time in Hour: Minutes will be projected for about 3 seconds.
2. Adjust the angle of the projector to choose the projection loca-
tion. The projected distance is up to 3 metres.
3. Rotate the focus to adjust the focus of the projection.
4. Adjust the rotation knob to rotate the projection to the right angle.
8
All manuals and user guides at all-guides.com
appears.
and
keys to adjust the
When using a DC adaptor (optional and not included)
- If an external transformer is plugged into the DC jack, the
projector will stay on while the projector switch is set to the position
- Please only use a 3v adapter with a positive centre
Please contact your retailer to get a compatible adaptor following
this specification.

REPLACING BATTERIES

This clock uses 4 x AA/LR06 batteries.
1. Remove the battery cover on the bottom of the unit.
2. Insert the batteries, taking care to follow their polarity directions.
3. Replace the cover.
Do not use rechargeable batteries. Non-rechargeable batteries are
not to be recharged. Rechargeable batteries are to be removed
from the toy before being charged. Rechargeable batteries are only
to be charged under adult supervision. Different types of batteries
or new and used batteries are not to be mixed. Only batteries of the
same or equivalent type as recommended are to be used. Batteries
are to be inserted with the correct polarity. Exhausted batteries
are to be removed from the toy. The supply terminals are not to
be short circuited. Do not throw batteries into a fire. Remove the
batteries if you are not going to use the game for a long period of
time.
WARNING: If the unit malfunctions or receives an electrostatic
shock, remove the batteries and/or perform the Reset procedure.
SAVE NATURE! Ensure batteries are disposed of safely according
to the battery manufacturers' instructions.
RESET
Should an error occur, press [RESET] at the back of the unit with a
pointed object to resume normal operation.
.
.
9

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