Effects
To hear the effects on a channel: Turn up the Effects Level for the channel. Use the Effects
Selector knob to choose one of the effects below:
Reverb Effects
• HALL 1: A large, bright concert hall reverberation effect suitable for vocals and instruments.
• HALL 2: A large, warm concert hall reverberation effect suitable for drums, piano and other
instruments.
• ROOM 1: A medium-sized, moderately bright reflective room reverberation effect suitable
for vocals, lead guitars and other instruments.
• ROOM 2: A small, very reflective bright room reverberation effect suitable for drums and
percussion as well as electric guitars and other instruments.
• ROOM 3: A large, warm room reverberation effect suitable for acoustic instruments.
• PLATE 1: A lush, smooth vocal plate reverb with a long decay time and warm tonality.
• PLATE 2: An emulation of vintage plate reverb with bright, slightly tinny tonality and a
medium-length decay.
• PLATE 3: A short, bright plate reverb effective for creating subtle spaces.
Modulation Effects
• CHORUS: A complex, 6-voice chorus ensemble effect with short delays often referred to as
a "Chorus / Doubler". Discrete stereo signal path. Slow and watery.
• FLANGE: Classic stereo flange: a slow, slightly metallic sweep with a discrete stereo signal
path.
• ROTARY: Fast rotary speaker simulator creates the classic, lush Doppler effect of an
organ's spinning horn. Effective on guitars, vocals, keyboards and other instruments.
Delay Effects
• DELAY 1: A simple slap-back echo with no feedback particularly effective on vocals and
rhythm guitars.
• DELAY 2: Medium-length poly-rhythmic delay with crossover feedback. 3 to 4 ratio
between L and R delay times (291 to 388ms) for 3/4 vs. 4/4 feel. Useful for solo instruments
where a long, trailing echo effect is desired.
Multi Effects
• CHORUS – ROOM 1: Room reverb into a slow flanging modulation creates a spacey effect.
• CHORUS – ROOM 2: Fast modulation provides a dramatic chorus effect in a small room for
a very lush chorus + reverb sound with a discrete stereo signal path.
BYPASS: Bypasses the effects processor – no effects will be heard.
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