Menu For Contest Programming; Menu For Training Programming - Favero PS-K Manuel D'utilisateur

Table des Matières

Publicité

Les langues disponibles
  • FR

Les langues disponibles

cancelled.
Start of new training
The "NEW Training" key prepares the
scoreboard for working exclusively as a timer for
training, without indicating scores and penalties.
Only the action and pause times are visualized
as well as the number of Action/Pause cycles.
To start up a training session, press the "NEW
Training" key and then the "START STOP TIME"
key to begin or stop the time. Please see the
PROGRAMMING chapter for setting up the time
of action, pause, and number of cycles.
Acoustic signals
Acoustic signals occur automatically at the end
of both, the combat time and 10sec of knock-
down. It is possible to program the volume, the
type of sound, the end of match warning and the
pre-10 sec warning. (please see Programming
chapter). When the Sound volume = [0], [#]
appears on the consul display in front of the
chronometer and no signal is emitted at the
expiry of the time.
LINKING UP DIFFERENT SCOREBOARDS
It is possible to link up different scoreboards,
situated in different locations, thus providing a
better visibility to the public and to the athletes.
For this objective, it is sufficient to use a
common and easily available 4 wire telephonic
cable with RJ11 connectors; insert one
connector to the "OUT" connection, situated on
the left side of the number 1 scoreboard consul,
and the other connector to the "IN" connection of
scoreboard 2 where the display is repeated.
Cables of 2.5m, 15m, 30m, and 100m are
available by request.
Using this scheme it is possible to connect
various scoreboards in cascade.
PROGRAMMING
Language selection
Press the "PROG
IN-OUT
using the "+" and "-" keys to select the language
desired.
Press the "PROG
IN-OUT
language programming.
The scoreboard can be turned to CONTEST
mode, after pressing "NEW Contest", or
TRAINING mode, after pressing "NEW
Training". According to the last mode of function
selected, it is only possible to access or modify
" key for 2sec and then
" key again to end the
the parameters relevant to the function chosen,
after entering into the programming section with
the "PROG
IN-OUT
Press the "PROG
from programming.
Use the "+" and "-" keys to modify the value of
the parameter visualized and press continuously
to vary the speed. Use the "NEXT" key to pass
to the following parameter.

Menu for CONTEST programming

[ "CONTEST PROGRAMMING" ]
Time: MINUTES [from 0 to 9]
Defines the minutes of duration of the contest.
Use the "+" and "-" keys to change the value.
Press continuously to vary the speed.
Press "NEXT" to pass to the following parameter
or "PROG
" to end the programming.
IN-OUT
Time: SECONDS [from 0 to 59]
Defines the duration in seconds of the contest.
Sound volume: [3 - 2 - 1 - 0]
Defines the intensity of sound; selecting: [3] =
High , [2] = Medium , [1] = Low , [0] = Off.
Sound type: [1 - 2 - 3]
Defines the type of sound at the end of time;
selecting: [1] = ringing sound, [2] = continuous
sound , [3] = intermittent sound
Sai-Shiai time: [from 0' 10" to 9' 50"]
Defines the Sai-Shiai time, which is the time of
extending the encounter in the case of even
scores.
Pre-end warning: [from 0 to 60sec]
Defines how much time remains until the end of
the contest through the emission of a warning
signal. If set at =[0] the signal will not be emitted.
Pre-10sec warning: [from 0' 0" to 0' 9"]
Defines, during the 10sec count, the amount of
seconds before the warning signal is emitted.
If set at =[0] the signal will not be emitted.

Menu for TRAINING programming

[ "TRAINING PROGRAMMING" ]
Action time: MINUTES [from 0 to 99]
Determines the time of action. Modify the value
5
ENGLISH
" key.
" key to enter and exit
IN-OUT
at intervals of 10sec.
at intervals of 5sec.
at intervals of 1sec.

Publicité

Table des Matières
loading

Ce manuel est également adapté pour:

162

Table des Matières