Blackstar Amplification HT-REVERB Mode D'emploi page 3

Table des Matières

Publicité

Les langues disponibles

Les langues disponibles

Features
The HT-REVERB combines the flexibility of digital technology with
the unique valve Dwell control to deliver eight stunning digital
reverb effects with the natural tone and feel of a genuine high
voltage valve circuit.
The Blackstar team are all musicians themselves and have years
of gigging and recording experience. So when they embarked on
the journey to design the ultimate digital effects pedals they
wanted to develop products that had none of the harshness of
some digital products and provide the warmth and musicality of
vintage effects pedals which players love.
The Blackstar designers acquired some of the most revered valve
and vintage effects pedals and set to work distilling the ingredients
that make these old designs so special. The valve Dwell control
is one result of this exhaustive research. The Dwell control is in
simple terms a valve gain and compression circuit which acts in
the digital effects 'side chain' to impart the valve dynamics and
harmonics typical of a valve driven reverb circuit.
The features on the HT-REVERB have been selected to be
particularly suited to live performance and that is why we have
included the Short/Long feature to allow the adjustment of reverb
time during performance. Each of the eight reverb effects have
been designed by technical reference to vintage effects
equipment and then hours of honing 'by ear' to provide effects
that are both natural sounding and inspirational to the player.
5
Controls
1. Effect
The rotary Effect switch selects one of the eight reverb effects.
Effect Name
Description
1
Room
A natural sounding room reverb with medium
reverb decay.
2
Hall
A smooth sounding hall reverb with natural
sounding longer reverb tail.
3
Bright Hall
A brighter sounding hall reverb with a
shimmering sounding reverb tail.
4
Plate
Based on the dense metallic reflections of a
plate reverb.
5
Spring
Based on a valve driven vintage spring reverb.
6
Arena
A huge sounding reverb with a smooth tail.
7
Reverse
A reverse reverb that is triggered by the
guitarist's pick attack.
8
Gate
A gated reverb that is triggered by the guitarist's
pick attack.
2. Time
This control adjusts the length of the reverb tail. At minimum
settings the reverb tail will be short and at maximum settings the
reverb tail will be long. The maximum and minimum reverb times
available will be affected by the Effect selected. For example, the
Arena effect will have a longer reverb tail than the Room effect.
3. Tone
This control varies the amount of high frequencies present in the
reverb effect. With the Tone at minimum a significant amount of
high frequency cut or damping is applied for a dark sounding
reverb. At medium settings the reverb will be natural and
balanced. At maximum settings the reverb will be bright and
shimmering.
6

Publicité

Table des Matières
loading

Table des Matières