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01.04.2008
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Directional Pad
The D-pad controls the direction in which objects move. This is the primary directional control
in digital mode.
Analog Sticks
The two analog sticks each control two axeis' (X- and Y-axis). Different games will allow you to
modify the way the analog sticks react. While in Analog Mode, any game that is Vibration
Function Compatible will cause the Advance Controller to vibrate at different levels, depending
on what actions are taking place in the game (e.g. fighting, crashing, or shooting). Not all
games are Vibration Function Compatible. Read the game's instruction manual to find out if it is
Vibration Function Compatible.
Shoulder Action Buttons (L1, L2, R1, and R2)
These are action buttons and their specific functions depend on the game being used.
Action Buttons (Circle, Square, Triangle, X)
These buttons are used to perform various actions, depending on the game. For more details,
see the game's instruction manual.
Start Button
This button is generally used to make selections in the menu and for pausing the game.
For more details, see the game's instruction manual.
Select Button
This is a standard button that allows you to select various items in the menu or game,
depending on the game. It is also used to create delays when programming a Macro.
For more details, see the game's instruction manual.
Mode Button
The Advanced Controller has two different modes, analog and digital mode. The red LED light
will be on when the controller is in analog mode, and off when the controller is in digital mode.
Macro Button
This button allows you to program a complicated move requiring many buttons and recall the
move by pushing a single button. See the "Macro Function" section of this instruction manual.
Auto Scan Button
This button allows you to find a suitable frequency point by pressing the auto scan button. Use
this if you have no connection to the receiver after five minutes. When pressing the auto scan
button on the receiver, the signal led will blink, and will become illuminated to indicate the right
connection between controller and receiver.
Button Relocation and Programmability:
The 2.4GHz Wireless Controller has button relocation and programming capabilities.
The buttons in the 2.4GHz Wireless Controller can be divided into: Programmable and
Non-Programmable. Non-Programmable buttons include the START, SELECT and MACRO
buttons that cannot be set to any fire button. The remaining buttons and D-Pad positions
are programmable.
Note: The 2.4GHz Wireless Receiver must be plugged into the PlayStation®2 console to enable
button relocation and programmability, and will not function in game play when it is being
programmed.
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What is button programmability?
The Advanced Controller is fully programmable and can allow you to perform special moves
quickly and on demand. When playing certain games (usually fighting games), a combination
of directional pad and action buttons execute special moves for more intricate attacks.
The macro function allows you to execute these complicated moves by pressing a single button.
Macro programming can be designated to one of four buttons for playback: L2, L3, R2, and R3
(see controller diagram). Each set macro will allow up to sixteen buttons to be pressed.
Pressing buttons simultaneously counts as a single command (i.e. pressing X, Circle, and
Square buttons at the same time is one command, not three). When using button
programmability, the analog button option is not taken into account and every button press
is registered to the pad as 100%. Your commands must be executed within 1.5 seconds.
How to Relocate Buttons:
1. Press the MACRO button until the MACRO led is illuminated. This turns the programming
2. Press one of four buttons: L2, L3, R2, and R3 that you want to replace first by pressing that
3. Press the desired button that you want to relocate to the position of the button pressed in
4. Press the MACRO button to turn the programming function OFF. The MACRO led will be turn
5. Repeat the procedures above to relocate another button.
How to Program the Advance Controller:
1. Press the MACRO button until the MACRO led is illuminated to indicate that the
2. Select the button to be programmed by pressing that button until the MACRO led flashes.
3. Press the desired button(s) or D-Pad position(s) to be programmed into the selected button
4. Press the MACRO button to turn the programming function OFF when the desired button
5. Repeat the procedures above to program another button.
Advanced Programming Techniques:
In some games the ability to implement special moves successfully depends very much on the
timing. The time duration of pressing the button, and the time interval during which the button is
released before the next button is pressed, are sometimes two crucial factors determining if
the special moves can be implemented successfully. There may be times when it is necessary
to set a delay between commands when setting a Macro. To record a delay, press the START
button. If a longer delay is necessary, press the START button as many times as needed. This
will vary by game.
function ON.
button until the MACRO led becomes flashing.
step 2.
off.
programming function is active. Note: if you want to set up the executing speed of
programmed buttons, pressing the UP and DOWN button of D-pad to see the MACRO led
flashing frequency, two types: 0.6sec and 1.2sec.
above. Each button pressed during this step will be acknowledged by one blink on the
MACRO led. Note: if the maximum number of buttons are pressed for programming (16), the
PlayStation®2 Advanced Controller will not accept further input and The MACRO led will be
turn off.
assignments are finished. The MACRO led will be turn off.
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