E.1
JEU DE CARACTERES BELT 500
\
0
0
@
1
@
2
@
3
@
4
@
5
@
6
7
@
8
@
@
9
A
@
B
@
@
C
@
D
@
E
@
F
Dans cette table, la rangée du haut indique le premier caractère hexadécimal et la
colonne de gauche, le second. Ainsi, le caractère hexadécimal 81 ou C1 représente le
caractère "A", F6 représente le caractère "6" et 6D représente le caractère "_" (souligné).
Le caractère INVCHAR est indiqué en gras ("@", correspondant au caractère
hexadécimal 7C). Les caractères "@" non gras correspondent aux caractères
non-imprimables.
E-2
PRUG00x (PR701/801/901) - Guide de l'utilisateur
Jeu de caractères 500 (BPRU=PR90_500, KPRU=JR)
1
2
3
4
5
@
&
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
]
[
@
@
@
$
.
@
@
@
<
*
@
@
@
(
)
@
@
@
+
;
@
@
@
!
^
6
7
8
9
A
@
@
@
@
-
@
/
@
A
J
S
@
@
B
K
@
@
C
L
T
@
@
D
M
U
N
V
@
@
E
O
W
@
@
F
@
@
G
P
X
@
@
H
Q
Y
I
R
Z
@
@
@
@
@
@
:
@
@
@
,
#
@
@
@
%
@
@
@
@
_
'
>
=
@
@
@
?
"
@
@
@
B
C
D
E
F
@
@
@
\
0
@
A
J
@
1
@
B
K
S
2
@
C
L
T
3
@
D
M
U
4
@
E
N
V
5
@
F
O
W
6
X
@
G
P
7
Y
@
H
Q
8
@
I
R
Z
9
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
47 F2 00UU Rev00