Note: When you are selecting the playing levels either the Black or White LEDs as well as
the VERIFY and SET UP LEDs will light up.
You may check or change the playing levels at any time during a game, but not whilst
the computer is calculating. If you wish you can interrupt the computing time and call-
off a computer move instantly by pressing the GO key. This will be the best possible
move the computer has calculated up to that moment.
If you switch the computer off to continue your game at a later time, or press the NEW
GAME key, the previous playing level will be retained provided you have batteries in
your computer or it is connected to the adaptor.
THE 128 LEVELS AND THEIR CHARACTERISTICS ARE SHOWN
BELOW:
•
White Level Group (WA1 - WD8)
for FIXED TIME LEVEL SETTING:
There is a fixed computing time per move. The computer will always respond in exactly the
specified amount of time, unless there is only one legal move, in which case it will play
instantly. In the case that the computer sees it can force a checkmate it will make its move as
soon as it finds the mating sequence.
Level
(1) WA1
(2) WA2
(3) WA3
(4) WA4
(5) WA5
(6) WA6
(7) WA7
(8) WA8
(17) WC1
(18) WC2
(19) WC3
(20) WC4
(21) WC5
(22) WC6
(23) WC7
(24) WC8
Time
2 sec.
5 sec.
10 sec.
15 sec.
20 sec.
25 sec.
30 sec.
45 sec.
5 min.
6 min.
7 min.
8 min.
9 min.
10 min.
15 min.
20 min.
Level
Time
(9) WB1 60
(10) WB2 75
(11) WB3 90
(12) WB4 120 sec.
(13) WB5 150 sec.
(14) WB6 180 sec.
(15) WB7 210 sec.
(16) WB8 240 sec.
(25) WD1 30
(26) WD2 40
(27) WD3 50
(28) WD4
1
(29) WD5
2
(30) WD6
4
(31) WD7
6
(32) WD8
8
7
sec.
sec.
sec.
min.
min.
min.
hour
hours
hours
hours
hours