Press the "Set" pus-
hbutton once.
Press the "Set" pus-
hbutton and keep it
pressed.
Do not press any
button for 3 s.
Highlighted grey = flashing digit.
Note: If you keep the "Set" pushbutton constantly pressed, the dis-
play goes through all display areas; after the maximum value (4000 +
3
LED 10
) it jumps back to the minimum value 0.005. Briefly release the
pushbutton. You can then make new settings.
32
The flashing digit is increased. 9 is followed by 0 - 1 - 2
etc. The display area is not left.
The flashing digit is increased, 9 is followed by 0 and
the more significant digit (left) becomes active.
If digit 1 is increased this way, the display changes to
the next higher display area.
button "Set" pressed
The next digit (right) flashes. If the 4th digit flashes for
3 s without being changed, digit 1 becomes active
again if it has a value > 0.
button "Set" pressed once
no button pressed; after 3 s
If digit 1 has the value "0", the display changes to the
next lower display area.
button "Set" pressed once
button "Set" pressed once
no button pressed; after 3 s
Example:
0
0
0
0
0 0 0 0 0
(Change from area 1 to area 2).
Example:
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
after 3 s
0 0 0 0 0
after 3 s
0 0 0 0 0
after 3 s
0 0 0 0 0
Example:
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
after 3 s
0 0 0 0 0
after 3 s
0 0 0 0 0
after 3 s
0
0
after 3 s
0
0
(Change from area 2 to area 1).
0 0 0 0
8
.1
2 3
0 0 0 0
9
.1
2 3
1
0
.1 2
0
8
1
.2 3
0
9
1
.2 3
0
9
1
.2 3
0
9
1
.2 3
0
9
1
.2 3
0
9
1
.2 3
0
8
1
.2 3
0
9
1
.2 3
0
0
1
.2 3
0
0
1
.2 3
0
0
1
.2 3
0
0
1
.2 3
0
0 0 0 0
1
.2
3 0
0 0 0 0
1
.2
3 0